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Posted: Tue Jun 10, 2008 7:29 am
by FingerBang
plus if/when the con builds,the probe will be INSIDE of the base and unkillable, very poor sportsmanship as well and tantamount to cheating.

Posted: Tue Jun 10, 2008 7:54 am
by theTroy
It will not be inside, or unlikely to. A nice way to delay a lonely con, or a lonely techcon if you have enough people to keep the ints occupaied and just need those few more seconds of a delay.

Posted: Tue Jun 10, 2008 9:01 am
by ImmortalZ
Umm, no.

It is quite possible for that to happen if you know how to do it.

And yes, there is no choice if that happens but to wait for the probe to die on it's own.

Posted: Tue Jun 10, 2008 6:54 pm
by Adaven
I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.

Posted: Tue Jun 10, 2008 9:01 pm
by fwiffo
FingerBang wrote:QUOTE (FingerBang @ Jun 10 2008, 12:29 AM) plus if/when the con builds,the probe will be INSIDE of the base and unkillable, very poor sportsmanship as well and tantamount to cheating.
yea this is what i was looking for. stopping the cons is one thing, but if doing this "trick" renders the probe unkillable, then obviously it shouldn't be done. i was just asking this because it occurred purely by chance and i thought that the probe ought to break apart from the cons ramming it just the same way as i could kill a probe by ramming my spaceship on it (but it didnt appear to do so).

Posted: Tue Jun 10, 2008 10:11 pm
by Icky
Adaven wrote:QUOTE (Adaven @ Jun 10 2008, 02:54 PM) I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
This happened in a game I was in yesterday morning. Specifically it was a Dreg Sup, with a Bios probe inside.

Posted: Wed Jun 11, 2008 5:06 pm
by FingerBang
Adaven wrote:QUOTE (Adaven @ Jun 10 2008, 01:54 PM) I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
oh, it still happens, and ive been watching..

Posted: Wed Jun 11, 2008 7:10 pm
by Dogbones
Adaven wrote:QUOTE (Adaven @ Jun 10 2008, 02:54 PM) I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
The 'destroy probe' code is specific to teleport probes only.

Posted: Wed Jun 11, 2008 8:33 pm
by Sindertone
"prisoner"?
*snicker*

Posted: Wed Jun 11, 2008 8:34 pm
by WhiskeyGhost
if the build sphere could damage probes when it goes up, problem solved. (probably very hard work to do it though, and theres a good chance i read someone else say this and just remembered them saying it).

On another note, if you place your ship between a con and the rock, the con will ram you to death.