probes to block cons?

Tactical advice, How-to, Post-mortem, etc.
FingerBang
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Post by FingerBang »

plus if/when the con builds,the probe will be INSIDE of the base and unkillable, very poor sportsmanship as well and tantamount to cheating.
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theTroy
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Post by theTroy »

It will not be inside, or unlikely to. A nice way to delay a lonely con, or a lonely techcon if you have enough people to keep the ints occupaied and just need those few more seconds of a delay.
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ImmortalZ
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Post by ImmortalZ »

Umm, no.

It is quite possible for that to happen if you know how to do it.

And yes, there is no choice if that happens but to wait for the probe to die on it's own.
Adaven
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Post by Adaven »

I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
fwiffo
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Post by fwiffo »

FingerBang wrote:QUOTE (FingerBang @ Jun 10 2008, 12:29 AM) plus if/when the con builds,the probe will be INSIDE of the base and unkillable, very poor sportsmanship as well and tantamount to cheating.
yea this is what i was looking for. stopping the cons is one thing, but if doing this "trick" renders the probe unkillable, then obviously it shouldn't be done. i was just asking this because it occurred purely by chance and i thought that the probe ought to break apart from the cons ramming it just the same way as i could kill a probe by ramming my spaceship on it (but it didnt appear to do so).
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Icky
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Post by Icky »

Adaven wrote:QUOTE (Adaven @ Jun 10 2008, 02:54 PM) I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
This happened in a game I was in yesterday morning. Specifically it was a Dreg Sup, with a Bios probe inside.
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FingerBang
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Post by FingerBang »

Adaven wrote:QUOTE (Adaven @ Jun 10 2008, 01:54 PM) I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
oh, it still happens, and ive been watching..
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Dogbones
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Post by Dogbones »

Adaven wrote:QUOTE (Adaven @ Jun 10 2008, 02:54 PM) I'm not sure you can get probes close enough to the rock for that to work anymore. The anti-tp2-inside rocks code kill regular probes as well.
The 'destroy probe' code is specific to teleport probes only.
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Sindertone
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Post by Sindertone »

"prisoner"?
*snicker*
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Post by WhiskeyGhost »

if the build sphere could damage probes when it goes up, problem solved. (probably very hard work to do it though, and theres a good chance i read someone else say this and just remembered them saying it).

On another note, if you place your ship between a con and the rock, the con will ram you to death.
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