Zone Game 6

Tactical advice, How-to, Post-mortem, etc.
CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

I'm sure Autumn is thinking of something gloating and snide to say to us mans.
the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

guitarism wrote:QUOTE (guitarism @ Dec 1 2007, 10:52 PM) I have to say that there was a great amount insanity on the purple Rixian Clan's side. Our opening op almost died, which would have been a great blow to us. But it living helped put a handle on the goddless Dreg. We were able to attack with great sucess into their supply lines. The funniest miner kill came from one of our fighter/scout pairs clear across the map.

We had some rivalry which the other Rixians as well, with several friendly fire cases. It shall be discussed later.

Rix are God. Bow to me.
PS- Stinger 3 + AC3 + PW dmg perks of rix = Cheese!
yeah i got podded by a newb on the blue team on the other side of the map at the start!!! by the time i got back to base the op was built and we started galv/dis2'ing everything in sight!!! then seven of us beat the crap out of 3 missile frigs!
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Sgt.Pepper
Posts: 218
Joined: Tue Jan 02, 2007 4:18 pm
Location: The Stars

Post by Sgt.Pepper »

While crusing amidst the debris in the aftermath, I ran into a Dreg escape pod. The poor feller inside was curled up in a foetal position, his tail twitching nervously. He kept going on saying: "sssolo galverssss... podded frigatessss... sssspecref sssolo galved...". I put him out of his misery, poor sssoul. The Empire really needs to do something about their hulls, plain leather just isn't enough protection against space hazard (being pranged by a Rixian does of course count has space hazard).

Oh, and those Rixian friendly fires were prolly the work of the Archers. Bloody overenthusiastic bugs...
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That's why i love canada, best time zone for gaming without the handguns. -vly
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