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Posted: Tue Jan 08, 2008 2:31 am
by MashMellows
Technoflux is a bit too 'watered' to play.
Suggest:
-Make QuickFire mountable on TF Scouts/Figs/SF
-Lt Boost come standard with TF Scouts
Note:
-It's a noticable disadvantage to play against any other faction when you can't really pick up ~70% of floating tech.
i.e. DF2, Seeker2, QF2, Prox2, Gatt2, Mini2. That leaves Res, Lt Boost, Boost 2.
Posted: Tue Jan 08, 2008 8:26 am
by ImANewbie
What quantity of QF per slot? Giving them a regular fighter's amount of QF would be like a 5th gun which is a bit too powerful.
Posted: Tue Jan 08, 2008 7:12 pm
by Adaven
mashmellows wrote:QUOTE (mashmellows @ Jan 7 2008, 10:31 PM) Technoflux is a bit too 'watered' to play.
Suggest:
-Make QuickFire mountable on TF Scouts/Figs/SF
-Lt Boost come standard with TF Scouts
Note:
-It's a noticable disadvantage to play against any other faction when you can't really pick up ~70% of floating tech.
i.e. DF2, Seeker2, QF2, Prox2, Gatt2, Mini2. That leaves Res, Lt Boost, Boost 2.
How about instead Noir just undoes some of the nerfs instead of doing something completely new?
For example: increase firing rate, more energy for miners, etc.
Also,
prox2, minepack, mini2, gatt2 CAN be picked up by TF. Ships can mount and use those weapons right away. If you dock them they convert to pls gen 2, hvy pls gen, pe mini2, and pe gatt2 respectively.
Posted: Tue Jan 08, 2008 7:16 pm
by guitarism
People's ignorance of factions seems to be a major reason why TF is harder to play/comm now
Posted: Wed Jan 09, 2008 2:43 am
by MashMellows
QF - make it the same number as scouts - i.e. 2/4. Its to helps take out SF and probes fast.
I've not really seen a TF team win without stack or when opposing Team Comm sucked. Really. Never.
Posted: Wed Jan 09, 2008 4:46 pm
by Adaven
That's because you only started playing after Noir nerfed TF's firing rate (making their guns do 20% less damage/sec) and miner energy/regen (making it hard to rip to miners to defend them).
Before those 2 nerfs, TF was incredibly hard to stop, winning a strong majority of the games played.
Posted: Wed Jan 09, 2008 5:17 pm
by Ozricosis
This is the longest update ever.
What the $#@! happened to Noir?
Posted: Wed Jan 09, 2008 5:42 pm
by Andon
Aliens, man, ALIENS!
Posted: Thu Jan 10, 2008 12:39 pm
by Rand0m_Numb3r
someone mentioned him quiting due to something pertaining to his servers being pulled
Could anyone verify that he is gone and/or why?
If so is he allowing the further development of DN?
Posted: Mon Jan 14, 2008 6:35 pm
by Ozricosis
BUMP