Learn to Probe.

Tactical advice, How-to, Post-mortem, etc.
Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
Contact:

Post by Grimmwolf_GB »

Join @cadet to get access to the deeper knowledge of probing and deprobing...

I nanned a bomber tonight! I probed a lot until my commander asked me to d a con! I took a nan scout, not an adv fig to d the con!
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Death3D wrote:QUOTE (Death3D @ Sep 2 2007, 04:46 PM) How about a thread on useful probing/deprobing?
We all know about going off plane 500 m and going behind alephs. Hence, we all react to that. Any ideas to go around this? Something not set in stone, so flexible that can be manipulated on a game-by-game basis so they're harder to find?
And how about easier to find theirs?
Stick probes just beyond eye range directly above or below enemy bases. No one hardly ever flies over thier own base and you can get them close enough to spot any bombers that launch (sometimes even cons/miners).
Terralthra
Posts: 1748
Joined: Fri Nov 18, 2005 8:00 am
Location: San Francisco, CA, USA

Post by Terralthra »

TheVoid37 wrote:QUOTE (TheVoid37 @ Sep 3 2007, 07:31 AM) Spell your name out in probes in a sector, you'll get recognition. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
We SBed because it had to be done, because it was a bunch of refers that they were just using to mine and rebuild.
They didn't really have any miners alive by that point, but seeing the rush of people to buy SBs when I said no omnis until you blow a base was hilarious. =]
BlackViper
Posts: 6993
Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

To quote a player I really like, "It sucks being a good vet sometimes, doesn't it?" Sent in a PM. The only thing wrong in that quote is the word vet should be "team player".
Always in the Shadows...
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
SaiSoma
Posts: 1222
Joined: Sat Jul 30, 2005 7:00 am
Location: AL
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Post by SaiSoma »

juckto wrote:QUOTE (juckto @ Sep 2 2007, 08:20 PM)
awesome! may i borrow?
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

Sure. Here's a bunch more:
http://s14.photobucket.com/albums/a329/juc...g/My%20posters/

And a bunch that other people did:
http://s14.photobucket.com/albums/a329/juckto/Alleg/Posters/

Unfortunately I'm missing a couple, including the famous "I r0xx0rs at Star Craft".
Last edited by juckto on Mon Sep 03, 2007 1:49 am, edited 1 time in total.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
IB_
Posts: 1651
Joined: Thu Aug 17, 2006 3:11 am

Post by IB_ »

Give me heavy scouts and EWS3.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
parcival
Posts: 2872
Joined: Tue May 03, 2005 7:00 am
Location: Greece

Post by parcival »

...or Rix adv SFs /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
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" There is good in everyone. You just need the eyes for it. "
KGJV
Posts: 1474
Joined: Tue Jul 01, 2003 7:00 am
Location: Transilvania

Post by KGJV »

or a 5s research time probe layer... /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
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