Translating Alleg to different languages
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Sgt.Pepper
- Posts: 218
- Joined: Tue Jan 02, 2007 4:18 pm
- Location: The Stars
The other problem with going multi-lingual is choosing which languages to integrate.
I demand... a breton translation!! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
And unless I'm mistaken, it's Microsoft Games who created Allegiance, the same who made the Close Combat series. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
I demand... a breton translation!! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
And unless I'm mistaken, it's Microsoft Games who created Allegiance, the same who made the Close Combat series. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
Microsoft research made alleg. MSR is cool /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
grimm is right though.
though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...
so maybe changing chat to unicode to allow for more people to talk in their own language.
obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
grimm is right though.
though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...
so maybe changing chat to unicode to allow for more people to talk in their own language.
obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc
Last edited by madpeople on Fri Aug 03, 2007 11:46 am, edited 1 time in total.
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badpazzword
- Posts: 3627
- Joined: Thu Jan 12, 2006 8:00 am
- Contact:
A throurough translation would require changing the ASGS source. Sic stantibus rebus, this won't happen.
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fuzzylunkin1
Something like alleg wars . . . world war online? `gumadpeople wrote:QUOTE (madpeople @ Aug 3 2007, 06:42 AM) Microsoft research made alleg. MSR is cool /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
grimm is right though.
though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...
so maybe changing chat to unicode to allow for more people to talk in their own language.
obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc




