Page 2 of 4
Posted: Fri Dec 08, 2006 10:38 pm
by Rakinite
So, could we shoot for January 1st, 2007? *No later*
Posted: Sat Dec 09, 2006 2:06 am
by Tigereye
The loose promise made by the FAZ team back in August was, R3 would be released before the end of the year.
Now that we're in December and there are only 23 days left before the end of the year - I think we can keep that promise.
--TE
Posted: Sat Dec 09, 2006 2:13 am
by Pook
We were shooting for "Soon" but I have a short business trip coming up so it'll be "Soonish" instead.
Posted: Tue Dec 12, 2006 7:01 pm
by FingerBang
and if we had more than 14 ppl testing on wednesdays maybe that would help.
Shut off the reg servers on wednesday, force them to test R3!!! at least until midnight eastern.
If there are going to be problems, this would force players to report the problems then most problems could be resolved prior to release.
good idea eh?
Posted: Tue Dec 12, 2006 8:26 pm
by terrenblade
Yes
Also, Howmany more beta games do we need? Or howmany difrent players playing a minimum number of games, have any factions not been tested yet?
If we had some goals to meet. we might be able to get the testing done for you quicker.
Posted: Tue Dec 12, 2006 8:57 pm
by FingerBang
terrenblade wrote:QUOTE (terrenblade @ Dec 12 2006, 02:26 PM) Yes
Also, Howmany more beta games do we need? Or howmany difrent players playing a minimum number of games, have any factions not been tested yet?
If we had some goals to meet. we might be able to get the testing done for you quicker.
it seems we always have the same group of ppl that bother to do testing for the devs. I do believe that all factions have been tested but its a matter of the more DIFFERENT ppl that play and report no problem, the more chance there will be that fewer and fewer ppl will have any problems once live.
Posted: Tue Dec 12, 2006 9:06 pm
by Dogbones
Agreeing with FingerBang, at this stage we are more likely to run into a problem specific to an individual (machine config, sounds, etc) than a bug in the logic of the alleg code. So the more people that test the better.
We aren't making any more code changes and are in a holding pattern awaiting deployment. But till then continue to TEST, we didn't find the 'cloaked bomber' bug until more people played in enough situations that someone noticed, then someone else, etc.
Posted: Mon Dec 18, 2006 11:23 am
by lightninglp
well r3 is released and i still cant play from work..
Posted: Mon Dec 18, 2006 10:43 pm
by Your_Persona
Did the beta work from work?
Is it ASGS or Allegiance that doesnt work?
Posted: Mon Dec 18, 2006 11:27 pm
by Gappy
Your work is probably firewalling the ports that allegiance runs over. =\