guitarism wrote:QUOTE (guitarism @ Jul 6 2006, 09:06 AM) Any decent belts team wil have PU hunt2, and they can mount gat1/2 onboard their SF.
1) Hunter2 is about as frequent as DF2, and the team's decency has nothing to do with finding it
2) Why exactly would you want to actually put gat1/2 on your SF? Snipers have better accuracy, better range, and a comparable damage output (actually better for shooting a bomber, due to their better modifier vs. shields and med hull)
Besides, what does it matter? If the belts team has SFs, they've had the Tac for at least 4 mins, and you said it yourself that
guitarism wrote:QUOTE (guitarism @ Jul 6 2006, 06:42 AM) In addition, with belters economy now like it is (thank you Noir) you can buy two new tech every miner load.
So he can buy hunt2 and sniper1 with one miner load anyway.
While we're at it:
[quote=""Belts econ in MS 1.25""]Miner capacity: 0.8
Mining speed: 0.6
Helium Yield: 1.25
Cost modifier: 1.25
Miner speeds: 100/100/120[/quote]
[quote=""Belts econ in DN 04.45""]Miner capacity: 0.8
Mining speed: 0.6
Helium Yield: 1.25
Cost modifier: 1.25
Miner speeds: 100/100/120[/quote]
Hence, Noir has nothing to do with what the belts econ looks like now.
guitarism wrote:QUOTE (guitarism @ Jul 6 2006, 06:42 AM) nerf belts tac
Stop participating in discussions where you have nothing worthwhile to add. Preferrably, stop posting altogether until you get at least a semblance of a clue.