Faction: Archangel Empire

Catch-all for all development not having a specific forum.
StoneRhino
Posts: 38
Joined: Mon Jan 02, 2006 8:00 am

Post by StoneRhino »

the ivanova thing was a joke referencing an old tv show. i was curious as to if that was where you got the name.

and the purifier looks much better now. in fact i'm afraid i have to say that i think it looks more inline with your description of the faction's tech. the other ones kind of looked like they had been stripped down for extra speed, while this one looks like it's been beefed up for combat. still... it'd be a shame to waste such cool looking ships...

and one more thing;
who says divine retribution cant be pretty
http://i39.photobucket.com/albums/e196/Eve...en/Save0078.jpg
http://i39.photobucket.com/albums/e196/Eve...en/Save0079.jpg
admitedly, these are just quick sketches on a small pad (and not vary good ones at that), and there's not any real smiting going on, but i think it illustrates something of what i was thinking.
madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

looks awesome!
Mordechaj wrote:QUOTE (Mordechaj @ Mar 7 2007, 07:49 AM) maby push the cockpit a bit further down the nose? the way it's placed now you'd have EXTREMLEY limited field of vision.
(great details with those guns and rockets /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> )
yes, though you cant actually see your own ship's model when flying, moving it forward a little would help, mainly because i'm wondering why the nose sticks out like that

whats the poly count on that? it looks like you've modelled it really efficiently (large flat areas don't take many polys, but look fine if their supposed to be flat)
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

1400 polys... and cockpit moved forward is alright idea..but the position was so the engines help shield the pilot form fire..this ship was designed with speed in mind ( or somthing) i guess im to lazy to change it
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barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

allright allright......you want it, Barricuda shipyards builds it! BUT DONT BLAME ME IF THAT MINI3 Shell goes thru that cockpit and cores your head out!



the universe is a big place...you will not be missed.
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Mordechaj
Posts: 1809
Joined: Fri Mar 03, 2006 8:00 am
Location: Zagreb/Croatia/Europe

Post by Mordechaj »

it looks even better this way (IMHO).

i know you can't see your ship while flying it, but those armor plates are so high that you'd be able to see only things right in front of you.



have i said how promising your models (and battle scaring) are looking?
i can't wait to fly them , even if that means that i have to get out of scouts (yes terr i know, i know ... /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> )!
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jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Those ships are looking sexy, let me know when you're ready to test the faction in game. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Morning
Posts: 379
Joined: Tue Apr 04, 2006 7:00 am

Post by Morning »

I really like the angel decal idea. Nothing to outrageous, but something decent. Or maybe just someone with wings, not too likely to piss someone off?

I think StoneRhinos second pic would look sweet.
Last edited by Morning on Thu Mar 08, 2007 3:08 am, edited 1 time in total.
If knowledge is power, and ignorance is bliss, which would you rather be, happy or powerful?
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rojomojo915
Posts: 448
Joined: Tue Jun 06, 2006 7:00 am
Location: Long Island, NY

Post by rojomojo915 »

i like the second pic as well
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TimQuaty
Posts: 71
Joined: Fri Jan 05, 2007 4:10 am
Location: Maryland
Contact:

Post by TimQuaty »

whats the eta on the release of the faction?

also what are we looking at besides kool looking ships with a diffrent perk set. New tech is always fun imho.

I saw your ship with the blades and was hoping you would get the idea to turn it into a melee ship. but ehh i guess i'll have to do it when i attempt to make my faction of cyborgs.
"Dear brother, I do not spread rumors. I create them."
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barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

not sure on release...them donels are mostly complete...madpepole gonna do the cvh boxes...then we need some one to make final touches and export em into milkshape/alleg mdl's theres a few new tech items...ill have a complete tech tree soon.

i like the Angel ideas also...but the problem is locating sutable art that no one will sue me over...draw me some pics i can use in a bit more detail
the universe is a big place...you will not be missed.
(\__/)
( ;..;) <---and one bunny to rule them all...
(")_(")
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