Other Player Location

Tactical advice, How-to, Post-mortem, etc.
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Tiggerdude
Posts: 16
Joined: Sat Jul 22, 2006 6:02 am

Post by Tiggerdude »

It is cumbersome to find out exactly where another team member is (which sector, where in the sector) when they're communicating with you either individually (pvt PM) or to entire Team, etc.
This is esp. difficult when someone uses the quick chats.

Example: "Found enemy miners, request assistance" ==> would be helpful if the message showed exactly which sector that player is in. Or better yet, for it to be a command that you can either hit [insert] or [delete] on.

Ex. "Is the aleph mined?" ==> There are times when there are two different sectors (alephs) the team is rushing and one is mined the other isn't. In a split second I don't nec. know where that player is, which aleph are they asking about?

There are lots of other examples. When there are a lot of players in a game, it can be really difficult w/o constantly switching to F6 to look the player up, or typing in general chat, etc. When you're in base, you can see where players are in each sector more easily, but in ship view, it would be so much more helpful if your HUD displayed where the player is when communicating so that you don't have to do so many key clicks and view changes.
Last edited by Tiggerdude on Mon Feb 26, 2007 1:59 pm, edited 1 time in total.
The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. - Albert Einstein
IB_
Posts: 1651
Joined: Thu Aug 17, 2006 3:11 am

Post by IB_ »

Maybe look on the minimap for enemy miner icons? Hell you should know roughly where the enemy miners are at all times.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
CraftyCelt
Posts: 440
Joined: Tue Aug 22, 2006 1:26 am
Location: Eire

Post by CraftyCelt »

Need a pick up really needs to be in the sector call is made.
TheVoid37 wrote:QUOTE (TheVoid37 @ Aug 6 2008, 02:47 AM) We literally saw No humans in many of the spots we were in.
Tiggerdude
Posts: 16
Joined: Sat Jul 22, 2006 6:02 am

Post by Tiggerdude »

IB_ wrote:QUOTE (IB_ @ Feb 26 2007, 06:33 AM) Maybe look on the minimap for enemy miner icons? Hell you should know roughly where the enemy miners are at all times.
Well the idea I was getting at is not to have to do a lot of clicking on minimap, F6, etc in order to find information about where the other player is. It's just time-consuming and cumbersome. Plus, miners can be in different sectors, and you don't nec. know which one the player that requested assistance is calling from. My idea is about more speed, efficiency, and accuracy in team communication.
Last edited by Tiggerdude on Mon Feb 26, 2007 4:18 pm, edited 1 time in total.
The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. - Albert Einstein
IB_
Posts: 1651
Joined: Thu Aug 17, 2006 3:11 am

Post by IB_ »

You don't have to click, mouseover works. Generally speaking all your team mates want help miner killing, soloing is hard even if I do make it look easy /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
WhiskeyGhost
Posts: 1014
Joined: Wed Dec 06, 2006 9:15 pm
Location: Gulf Coast, guess which one?

Post by WhiskeyGhost »

well, if there was a location tag on the VC commands "Found enemy miners, request assistance!" (Gery) that might help. Still, it seems a little too cumbersome to me. Not worth the effort in my opinion.
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Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Aug 9 2007, 12:27 AM)CURSES I HAVE BEEN DEFEATED!
Hellenus
Posts: 96
Joined: Mon Jan 08, 2007 9:57 am

Post by Hellenus »

Tiggerdude wrote:QUOTE (Tiggerdude @ Feb 26 2007, 05:56 AM) It is cumbersome to find out exactly where another team member is (which sector, where in the sector) when they're communicating with you either individually (pvt PM) or to entire Team, etc.
This is esp. difficult when someone uses the quick chats.
It would be great to fix this, but how much development work is needed?
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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