Game 1: P1 v Terran, I went Belters and he went something else. Rix. Anyways this was played on some map or another. I decided to get an expansion to open up since I was anticipating Rix Exp duels, but then I saw the home exp, knew Terran was going to go hvy scouts, so I got a shipyard because that's the most natural counter to hvy scouts.
Game 2: P1 v Terran, next was Bios. I went Bios Sup (lack of rocks) and Terran went Draconium supyard. The Drac Sup was a little scary at first, but then galvs came up and we were able to just spend our time galving lt bases, taking the map, and killing any capships that strayed too far from whatever doomsquad thing Terran had going on.
Game 3: P1 v Terran, Drac vs Rix. I just had to go Drac SY after hearing about how bad it was: is it bad? Answer: yes. Those guns deal no damage.
Game 4: P1 v Terran, GT v TF. I accidentally skipped dregh and I'm not sure why. Anyways, this game was the loss that is the most on me. I didn't think enough about what to do after blowing the garrison, only really choosing to buy a TP after the garrison was gone and the bbr was moving. If I had put up a TP next to the sup at the same time the garrison fell, I think we could have been in the sector and gotten the sup to win. Nan2 + AC2 + AB2 + GT scout models is a pretty good time, and 5 AB2 + 32 KB + missile damage is enough to take out a TF sup I think. Unfortunately we took long enough (and I went for hvy bbrs instead of galvs) that TF was able to get adv figs up, and that was that.
Game 5: P1 v Terran, Giga v OH. My whole team went to the sector that I wanted them to go to and I saw Nightflame suggest that he was just going to camp the aleph forever and I was like "That's a good idea I'll just put my op in there." So with 7 pilots in a sector and having just tacitly said "camping is smart," of course 5 of them go and die in the next sector over by 1-by-1 walking into enemy figs. Letting the op build in that sector meant I had to figure out what to do with the miners who just walked in there, which basically meant that instead of getting 4 rocks I got like 1.75 rocks worth of helium before they had to bail and go somewhere else. That was a huge tempo loss. Then there was a 50-50 mixup that I missed: Terran had the choice to push an op high or low. I guessed he would push low and pushed my op high. Then it turned out he had pushed high. If I had instead sent my miners low, we'd have had lxy figs up on time and been working on the end-game stuff while defending with gat3/df3 lxy figs and galving, but instead we lost some money and a lot of time so ended up having to defend with gat2/df2 adv figs. Also, I need to spend more time being vocal about the stuff I want done. It's mostly exhausting work though, I'd rather just shut up and move cons places.
Game 6: P1 v Nightflame. This was IC vs Belters. This game was... ugh. I started this game by saying "what do you want to fly?" Ryu said "Rainbow!" and I said "ok." Then Weed said "shipyard!" and I said "sure." He might have said corvettes. I dunno. Doesn't matter. So I'm partway through making it happen and we see a tac go up. Weed says "they went tac we should push something there." I say "ok, we'll push this shipyard." We had 8 or 9 people on our team, only 6 showed up on the bomb run, of which two were flying enh figs. I literally asked, "who has KB we need gunners" and Ryu said "I have 0 kb and can't gun" and flies a fig on the bomb run. I dunno guys it's these little things.
Game 7: I went Omicron Hive, we got mini3 hvy ints, and weren't able to walk a sup one sector or get an HTT run going. I dunno man.
Game 8: I went Phoenix, got a @#(!ton of money, and then something happened and we lost. Oh, it was an HTT run. I remember it now because I saw it come in with like one nan and was all "oh lol this is going to be amusing we're going to shoot it down real quick and then have to fight to clear the base, I might as well get a backup sup." But then it was just me until the ints were close enough that I had to make a move or the base was just going to get camped, at which point Terran showed up, and everyone else complained about the lack of sup rip. I probably should have gotten a backup sup earlier.

