So Was Allegiance on Steam a Hit?

Allegiance discussion not belonging in another forum.
LANS
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Post by LANS »

TheAlaskan wrote:QUOTE (TheAlaskan @ Apr 24 2018, 05:58 PM) Has anyone considered making allegiance 2?

That would be a rather ridiculous amount of effort from a near-nonexistent group of developers for a game community that's mostly dead.
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zombywoof
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Post by zombywoof »

TheAlaskan wrote:QUOTE (TheAlaskan @ Apr 24 2018, 02:58 PM) Has anyone considered making allegiance 2?
Several people have. The latest attempt was by TB and I think he talked to you about it? I was supposed to help him with it but ehhhhhh
LANS wrote:QUOTE (LANS @ Apr 24 2018, 03:36 PM) That would be a rather ridiculous amount of effort from a near-nonexistent group of developers for a game community that's mostly dead.
I disagree. There's a clear plan towards getting Allegiance 2 made, it's just that it's a rather long path that most people don't want to go through.

We've been so focused on every attempt to do it in-house which is rather ridiculous. I always thought that the steam release would be a viable proof of concept that we could then take to a major developer and say, "hey, we have this idea to make a new game. It's going to be similar to this already existing game, but different. Here's the design document that we came up with, and we've shown we have a market for it."
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beeman
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Post by beeman »

Sad. I was hoping for more. If Steam can't help Allegiance, it's dead. Really is STILL the best game I've played.

Last one out, shut the lights off and lock the door.
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ryujin
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Post by ryujin »

fishbone wrote:QUOTE (fishbone @ Apr 24 2018, 09:50 PM) lock the door.
hell no! keep it open for treasure hunters
*#$@faced $#@!tard Troll
Archangelus
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Post by Archangelus »

Ryujin wrote:QUOTE (Ryujin @ Apr 25 2018, 01:07 AM) hell no! keep it open for treasure hunters
And for maniac buttkissers.
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
Papsmear
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Post by Papsmear »

phoenix1 wrote:QUOTE (phoenix1 @ Apr 24 2018, 08:12 PM) Several people have. The latest attempt was by TB and I think he talked to you about it? I was supposed to help him with it but ehhhhhh


I disagree. There's a clear plan towards getting Allegiance 2 made, it's just that it's a rather long path that most people don't want to go through.

We've been so focused on every attempt to do it in-house which is rather ridiculous. I always thought that the steam release would be a viable proof of concept that we could then take to a major developer and say, "hey, we have this idea to make a new game. It's going to be similar to this already existing game, but different. Here's the design document that we came up with, and we've shown we have a market for it."
There have been at least half a dozen in house Devs start doing an Allegiance 2.
I'm curious what their "design" for Allegiance 2 would be and how varied their ideas are/were?
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raumvogel
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Post by raumvogel »

Does anyone know what the name of the "Game engine" for Allegiance is?
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LANS
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Post by LANS »

raumvogel wrote:QUOTE (raumvogel @ Apr 25 2018, 05:49 PM) Does anyone know what the name of the "Game engine" for Allegiance is?
Allegiance is its own engine. It isn't built on another graphics engine.
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Wasp
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Post by Wasp »

raumvogel wrote:QUOTE (raumvogel @ Apr 25 2018, 05:49 PM) Does anyone know what the name of the "Game engine" for Allegiance is?
TREK
MagisterXF94
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Post by MagisterXF94 »

Wasp wrote:QUOTE (Wasp @ Apr 26 2018, 12:59 AM) TREK
Alto trek is what inspired Rashid to make Allegiance, not the game engine
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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