Improved sound balance

Allegiance discussion not belonging in another forum.
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LANS
Posts: 1030
Joined: Wed Feb 24, 2010 5:17 am
Location: Toronto, Canada

Post by LANS »

I've been looking into recently rebalancing how loud some sounds are in game. The "new friendly in sector" and "new enemy in sector" dings are super annoying, as well as "autopilot engaged/disengaged" - most of us have learned to live with them, but its awful for making marketing and tutorial videos.

https://www.dropbox.com/s/550u1mc5ohgti ... s.zip?dl=0

There you can find replacement sounds for the "new ship" dings and autopilot engaged/disengaged at -10dB, -15dB, and -20dB scaling. Autopilot also has a mute option, which is an empty sound file.

Please test these, let me know what you think. I think we should include the quieter sounds for these as default, I'm just not sure how much quieter yet.

If you're doing any Alleg filming, please use the autopilot mute and -20dB ship dings. It makes the video sound reasonable.




If there's any other sounds you think need improvement, please let me know.
Last edited by LANS on Fri Dec 08, 2017 4:51 pm, edited 1 time in total.
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Spinoza
Posts: 799
Joined: Tue Nov 27, 2007 6:25 pm
Location: Israel

Post by Spinoza »

I approve!

I don't mind the in-sector sounds personally, though I'd like them subtly changed to make them more useful, I do however mind a lot of others.
The booster sound is the bitter enemy of voip, the out of bounds and sector overload are a nightmare when they happens...

Keep up the good work!
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Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

Most of us are used to it at this point but the sound balance in this game has really ever been @#(!. Too many sounds, too many sounds that are too loud.
There's a new sheriff in town.
Bunnywabbit
Posts: 965
Joined: Sun May 15, 2005 7:00 am
Location: Amsterdam, the Netherlands

Post by Bunnywabbit »

Also they neglected to put side thruster sounds in! &$#$#+@&#!!!
ImageImage current version r158 new beta as of jan 23 2012
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