Miner A.I.

Tactical advice, How-to, Post-mortem, etc.
DonKarnage
Posts: 545
Joined: Mon Nov 01, 2010 7:18 pm

Post by DonKarnage »

In smaller games it's sometimes required that a comm leaves the base, so just having a way to set your miner behavior while you're out of the house :P
Nothing beats good micro, though.
It is Karnage! Don Karnage! Roll the r!
clint
Posts: 352
Joined: Tue May 10, 2011 8:32 pm
Location: Ardennes, France

Post by clint »

Oh my self, ryujin said something not dumb
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"What we've got here is... failure to communicate. Some men you just can't reach. So you get what we had here last week, which is the way he wants it... well, he gets it. I don't like it any more than you men." Some ZLs about me

I approved this
ryujin
Posts: 3167
Joined: Sat Oct 02, 2010 1:17 am

Post by ryujin »

clint wrote:QUOTE (clint @ Mar 27 2013, 04:46 PM) Oh my self, ryujin said something not dumb
best watch it before i take something big and shove it....
*#$@faced $#@!tard Troll
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

raumvogel wrote:QUOTE (raumvogel @ Mar 27 2013, 01:01 PM) If a miner has no protection
The problem is currently we have no way of determining whether the miner "has protection" or not.

Simplistic craft count is not suitable for this. You need to consider positioning of enemy, allies, where they are headed, their closure rate, their DPS/repair rate, their TTK. The miner should only run when it's very clearly at risk. So when I said "straightforward", that was in a logical sense. It's still quite a bit of work to do, with a lot of testing required.

I generally disagree commanders should have to micro anything if it's at all possible to avoid it. Being free to concentrate on the big picture is a lot more rewarding for everyone involved.
Last edited by Spunkmeyer on Wed Mar 27, 2013 9:29 pm, edited 1 time in total.


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MonAG
Posts: 552
Joined: Mon Oct 17, 2011 11:37 am

Post by MonAG »

yiggz wrote:QUOTE (yiggz @ Mar 27 2013, 12:20 AM) Why can't a miner head back to base automactically as soon as "enemy is spotted"? Why? :glare:
Well... some teams DO defend their miners when it spots enemies...
MonAG
Posts: 552
Joined: Mon Oct 17, 2011 11:37 am

Post by MonAG »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Mar 27 2013, 06:06 PM) The problem is currently we have no way of determining whether the miner "has protection" or not.

Simplistic craft count is not suitable for this. You need to consider positioning of enemy, allies, where they are headed, their closure rate, their DPS/repair rate, their TTK. The miner should only run when it's very clearly at risk. So when I said "straightforward", that was in a logical sense. It's still quite a bit of work to do, with a lot of testing required.
And if it doesn't sound complicated enough, you still haven't considered TF miners which can small rip scouts... :lol:
zombywoof
Posts: 6523
Joined: Mon Jul 14, 2008 4:59 am
Location: Over the Rainbow

Post by zombywoof »

Don't $#@! with the miner AI. The ONLY thing I would ask you do is change up its pathing so it can recognize "safe" travel sectors better... I.E. if an empty sector is surrounded by allied bases and no enemy bases, that sector's safe. Or give the commander a way to label a sector as "safe" without having to spend the $3k for a refinery.

The AI of the miner itself is fine. Sure, it can be abused (use Dis, for example, and burst down the shields and strip a tiny sliver of hull and you'll send the thing running every 30 seconds), but that's a fine part of the game. They're cowardly, and they have character.
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Monkage
Posts: 342
Joined: Mon Apr 23, 2007 9:12 pm

Post by Monkage »

Turn off all the ai and pathfinding, and make the com micro them every step of the way. That way newbie coms will be quicker to realize they can't ignore their miners. At. ALL.
Rand0m_Numb3r
Posts: 1338
Joined: Mon Apr 18, 2005 7:00 am
Location: Madison, Wisconsin

Post by Rand0m_Numb3r »

I remember when one scout could stop a bad comma economic by arming behind a aleph and pressing shoot when a minor appeared

$#@! you android autocorrect
Beyond the clock tower.
cashto
Posts: 3165
Joined: Mon Sep 10, 2007 5:40 am
Location: Seattle

Post by cashto »

I've got enemies on my scope!
Globemaster_III wrote:QUOTE (Globemaster_III @ Jan 11 2018, 11:27 PM) as you know i think very little of cashto, cashto alway a flying low pilot, he alway flying a trainer airplane and he rented
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