this could either be absolutely amazing, or utter @#(!e.
http://www.wired.co.uk/news/archive/2013-0.../bungie-destiny
http://www.youtube.com/watch?v=EwOUi4JDC4o
http://www.destinythegame.com/uk/en/info
it also has a very odd taste of hellgate about it
destiny
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tsubaki_sanjuro
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Last edited by tsubaki_sanjuro on Mon Feb 18, 2013 11:45 pm, edited 1 time in total.
“Life,” the belgian agri observed, “is a long dialogue with imbeciles.’’
BBC Dambusters programme: "By the time they (617 Squadron) had dropped their bombs on the Eder Dam, they were flying at the height of that lamp-post"
BBC Dambusters programme: "By the time they (617 Squadron) had dropped their bombs on the Eder Dam, they were flying at the height of that lamp-post"
Since it ports into Xbox Infinity, it would be the flagship of new gen consoles no? I am interested but I fear the DLC fever is gonna hit it and it won't just cost us broke ass individuals 60 dollars to play, it would cost us 100+
The Last ACS Student
http://alleg.tripod.comDoc Izzo wrote:QUOTE (Doc Izzo @ Sep 21 2012, 06:34 AM) k10, when people fear you like they fear me, you can get at me.
Everything that's come out that "looks good" and "revolutionary", has been an utter pile of @#(!. (Planetside 2, World Of Warplanes, Hawken, Mech Warrior Online, Ghost Recon Online, Colonial Marines, etc, etc, etc...)
I went ahead and bought all the DLC for BF3 and have to admit that it's still a really good game and has been really improved with the DLC.
FireFall is also pretty damn fun, but is still very incomplete.
I've stopped playing anything else, save the occasional Tribes:Ascend jaunt that ends in tears and blood.
I went ahead and bought all the DLC for BF3 and have to admit that it's still a really good game and has been really improved with the DLC.
FireFall is also pretty damn fun, but is still very incomplete.
I've stopped playing anything else, save the occasional Tribes:Ascend jaunt that ends in tears and blood.
QUOTE Recently a broad contingent of games writers were invited to see Bungie's Destiny, and were treated to an Activision-sponsored, imaginationland tour of what seems like an enormous concept: A massive project without a release date, rooted in the concept of creating an immense, persistent fantasia.
But the event raised more questions than it answered. Nobody really saw a game. The result: Seas of "previews" littered with careful language like "apparently"; and notations of all the details the company refused to clarify, couldn't, wouldn't, didn't say.
The result was mammoth features from most enthusiast websites packed with quotes like "social and cooperative" (join the club!) "design-controlled" (what isn't!) "shared world" (yes?). "The goal of any advanced technology is to seem effortless," quotes one website.
Clearly the venerated Halo studio has been given an enormous budget to do what it does best, and it's exciting to know what Bungie is up to, what it aims to do. The announcement, the early look, is hardly irrelevant; it's a significant studio that can be expected to leverage major influence against the rest of the industry. And it's true most writers were circumspect about what they did not see -- so much so that discussions on the role of preview coverage have kicked off all over social media.[/quote]
that's from this interesting reading about game previews and hype
But the event raised more questions than it answered. Nobody really saw a game. The result: Seas of "previews" littered with careful language like "apparently"; and notations of all the details the company refused to clarify, couldn't, wouldn't, didn't say.
The result was mammoth features from most enthusiast websites packed with quotes like "social and cooperative" (join the club!) "design-controlled" (what isn't!) "shared world" (yes?). "The goal of any advanced technology is to seem effortless," quotes one website.
Clearly the venerated Halo studio has been given an enormous budget to do what it does best, and it's exciting to know what Bungie is up to, what it aims to do. The announcement, the early look, is hardly irrelevant; it's a significant studio that can be expected to leverage major influence against the rest of the industry. And it's true most writers were circumspect about what they did not see -- so much so that discussions on the role of preview coverage have kicked off all over social media.[/quote]
that's from this interesting reading about game previews and hype
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Spunkmeyer
- Posts: 2013
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- Location: Contact me regarding: CC, Slayer and AllegWiki.
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Spunkmeyer
- Posts: 2013
- Joined: Fri Jun 27, 2003 7:00 am
- Location: Contact me regarding: CC, Slayer and AllegWiki.
You don't $#@! up my game.KGJV wrote:QUOTE (KGJV @ Feb 20 2013, 07:22 PM) spuny is off his meds again ?! too soon !
just watched the PS4 event... 1st time I see a product event without seen the product !!!
what a joke it was. They should port Aliens: Colonial Marines to it, perfect match.
Yeah, pretty ridiculous. For all I know they are just copying the Xbox design except going with AMD hardware instead of Nvidia.
When they launched PS3 the hardware was special. Now, nada... it's all about services and stuff.
Last edited by Spunkmeyer on Thu Feb 21, 2013 4:49 am, edited 1 time in total.
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