R6 New Features
Xynth implemented the "probe me" marker right?Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 23 2012, 09:32 PM) *Commander can highlight sectors on minimap with CTRL+Rightclick .
I really hope it helps focusing the team to pay more attention to incoming but uneyed bomb runs
Thx for all the work Dev Team!
It is in there as far as I know. I think the commander can set them for everyone and clear them for everyone. Other players can only clear their own if I remember right.gr4vity wrote:QUOTE (gr4vity @ Apr 27 2012, 07:12 AM) Xynth implemented the "probe me" marker right?![]()
I really hope it helps focusing the team to pay more attention to incoming but uneyed bomb runs![]()
Thx for all the work Dev Team!![]()
Xynth@PK


What changes were made with mouse sensitivity? I remember trying a version where it was messed up, now I cant see the settings option in game, but the sensitivity still seems high, or there seems to be some acceleration component.
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Spunkmeyer
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I've reduced the default setting but you can adjust through the in-game menu, as well as change the acceleration component. There is a separate menu for mouse options.
Make sure you keep Vsync off. Vsync on degrades mouse input.
Make sure you keep Vsync off. Vsync on degrades mouse input.
Last edited by Spunkmeyer on Fri Apr 27, 2012 8:39 pm, edited 1 time in total.
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Is there any way to put it back as it was? I really hate this change, spending years getting used to aiming to have it fiddled with is incredibly frustrating.
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qqmwoarplox
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