R6 test marathon

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SgtMajor
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Location: Albuquerque NM

Post by SgtMajor »

Ready in TwoWeeks™
The Last ACS Student
Doc Izzo wrote:QUOTE (Doc Izzo @ Sep 21 2012, 06:34 AM) k10, when people fear you like they fear me, you can get at me.
http://alleg.tripod.com
Mastametz
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Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

pkk wrote:QUOTE (pkk @ Apr 23 2012, 04:00 AM) I'll gonna add the old option tonight, because only a few games (mainly squadgames) start with more than five players per side.
plenty more do, just not at that time that you play
There's a new sheriff in town.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

SgtMajor wrote:QUOTE (SgtMajor @ Apr 23 2012, 01:18 PM) Ready in TwoWeeks™ four and a half hour
Fixed. :P

1-100 is available again and treasure rates are fixed.

New build active.
Last edited by pkk on Mon Apr 23, 2012 3:48 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Terran
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Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

thank god. i was panicking for a sec there. this would have completely killed the game.
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TheDevil
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Joined: Mon Dec 22, 2008 8:04 pm
Location: London, UK

Post by TheDevil »

Well I honestly think that the test should run into squad games as well. Now all of you thinking this will disrupt squad games because people might crash, my answer is this, it doesn't matter. Because it is rather good that he/she crashes now rather than when R6 officially comes out.
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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

If squads agree, they can always play on beta.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
MonAG
Posts: 552
Joined: Mon Oct 17, 2011 11:37 am

Post by MonAG »

TheDevil™ wrote:QUOTE (TheDevil™ @ Apr 23 2012, 02:52 PM) Well I honestly think that the test should run into squad games as well. Now all of you thinking this will disrupt squad games because people might crash, my answer is this, it doesn't matter. Because it is rather good that he/she crashes now rather than when R6 officially comes out.
Game is frequently crashing in R5 anyways. Yesterday the server kept throwing me out all afternoon, and in some cases didn´t allow me to reconnect for 10 or 15 minutes. I wonder if R6 will solve this, or make it worse...
Raven_42
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Location: Scotland

Post by Raven_42 »

Yay for 1-100, double yay if lagshieldmax doesn't work any more.

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qqmwoarplox
Posts: 1647
Joined: Thu Feb 09, 2012 8:18 pm

Post by qqmwoarplox »

Raven_42 wrote:QUOTE (Raven_42 @ Apr 24 2012, 05:10 PM) Yay for 1-100, double yay if lagshieldmax doesn't work any more.
lag effects both sides
if you lose its because you suck
Phalanxe
Posts: 1342
Joined: Thu Dec 25, 2008 7:41 pm
Location: Argentina

Post by Phalanxe »

qqqqqq wrote:QUOTE (qqqqqq @ Apr 25 2012, 06:15 AM) lag effects both sides
lies.

if only i received a dollar every time i got an "wtf u $#@! u lag like hell" and i'm just ZOOOM ZOOM getting top kills in mach i would get like 4 of them and buy myself a pizza
QUOTE 08/15/14 20:08:53: BabelFish (all): there are too many blacks on[/quote]
100%
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