R6 New Features

Tactical advice, How-to, Post-mortem, etc.
parcival
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Location: Greece

Post by parcival »

Good job guys! Nice changes!
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Phalanxe
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Joined: Thu Dec 25, 2008 7:41 pm
Location: Argentina

Post by Phalanxe »

i want ADJUSTABLE scan range spheres for my bases and probes in f3
Last edited by Phalanxe on Sat Feb 25, 2012 1:45 am, edited 1 time in total.
QUOTE 08/15/14 20:08:53: BabelFish (all): there are too many blacks on[/quote]
100%
spideycw
Posts: 7512
Joined: Sun Jul 06, 2003 7:00 am

Post by spideycw »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 23 2012, 09:32 PM) *"Extra fuel through aleph" exploit fixed.
Does this also happen to fix going through an aleph right as aleph res goes off?

Great list of changes all!
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
Spunkmeyer
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Post by Spunkmeyer »

spideycw wrote:QUOTE (spideycw @ Feb 24 2012, 10:36 PM) Does this also happen to fix going through an aleph right as aleph res goes off?
No. Actually I don't see a ticket for this...

Something I forgot to add:

*If you target a teleprobe or ship, you will rip to that ship and not to anything else in the sector. (You still cannot rip to a teleprobe with tele in the same sector without targeting it, or target a specific tele to rip to, but hopefully those enhancements will be in the next release)

Also there is a good chance #bootiny may be removed.
Last edited by Spunkmeyer on Sat Feb 25, 2012 6:21 am, edited 1 time in total.


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pkk
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Post by pkk »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 25 2012, 07:07 AM) Also there is a good chance #bootiny may be removed.
It will be removed...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Bard
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Post by Bard »

pkk wrote:QUOTE (pkk @ Feb 25 2012, 04:15 AM) It will be removed...
\o/



(or perhaps \o/ ... ?)
Last edited by Bard on Sun Feb 26, 2012 1:58 am, edited 1 time in total.
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Camaro
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Post by Camaro »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 23 2012, 04:32 PM) *"Extra fuel through aleph" exploit fixed.
Boo, now what will I have to look forward to as I drift towards an aleph with only a little fuel left?

... granted, I've only successfully done it like 3 times out of probably a thousand. :cool:
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spideycw
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Post by spideycw »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 25 2012, 01:07 AM) No. Actually I don't see a ticket for this...
If you go through the aleph at the right time you take no damage from aleph res.
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Camaro wrote:QUOTE (Camaro @ Feb 26 2012, 03:02 AM) Boo, now what will I have to look forward to as I drift towards an aleph with only a little fuel left?

... granted, I've only successfully done it like 3 times out of probably a thousand. :cool:
Well good news for you, it's not fixed apparently :D

(Turkey found a way to really fix it, but it's still treating the symptom rather than the root cause, so we'll see.)


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Spunkmeyer
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Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

*Bumpity*


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