Fabz12 wrote:QUOTE (Fabz12 @ Dec 22 2011, 07:14 AM) Hi, i have some new ideas to put in allegiance if we can:
1.minning cannons (shoot at asteiroids to win a small amount of money)
2. Fleet capital ship (huge ship, can dock small to captal ship class)
3. Music

put some cool music. theme: space
4. hiring: allows you to hire NPCs
5. single player mode
6.neutral NPCs (it shoots you when close)
7.More stations such as: bunker, refueler, Adv. mining refinery (causes a boost at income)
_END_ i hope you liked my ideas and put it in-game. Thanks.
i'll be as polite as i can be.
1: i dont think that's reasonable and could cause balance issues or w/e issues people wont like.
2: we do have that, under the Shipyard. assault carriers are manned capital ships with turrents and dockable places.
3: u can find alleg music on the downloads page right here on the forums.
4: anything related to code changes to the game is really hard and posibilities are almost non existent.
5: u're trying to make this game kinda like freelancer or x3, where goals are much different here than there. this game is more about team tactics rather than maxing out tech and go OMG IM UBER with fancy toys.
anyway thanks for your concern and keep thinking!
PD: this game has +10 years and some of the guys here are old and dont like change at all. imagine them as an old cracky bastard when they changed his analog tv to satellite.