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Catch-all for all development not having a specific forum.
hunkyhoney
Posts: 57
Joined: Fri Apr 27, 2007 8:40 pm
Location: Calgary, Alberta
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Post by hunkyhoney »

Hey guys!

Guess who!

Spinoza wanted me to join the dev team or something, you know do something productive.
but i was like, "but it gots me no moola!"
and well...
here i am!

i spend the majority of my time watching tv shows now adays anyway lol.

Anyways, i've noticed that there is no linux version of the game servers... and i'm a complete noob at programming stuff for linux, SOOOoooooOOO!!!
i was thinking that i could program a server for linux...

or would you rather that i do something more productive? :P

last time i checked though, the servers still crashed pretty often :P
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or maybe i could just take a look at making the windows based servers better, who knows...
Last edited by hunkyhoney on Sat Sep 17, 2011 2:31 pm, edited 1 time in total.
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Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
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Post by Imago »

familiari with http://www.freeallegiance.org/FAW/index.ph...ding_the_source ?

and yes, WINE and AllSrv work. IMHO A port of fedsrv may be way too much work for not much benifit.
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These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
MrChaos
Posts: 8352
Joined: Tue Mar 21, 2006 8:00 am

Post by MrChaos »

Hotnoob unless the answer has changed:

ASGS or CSS will not work wih Linux with all that implies
The beta server (when it is availible) already allows those with Linux to play and no one does

Lots of work = meh benefit


disclaimer: This is not an attack on the beta server, Linux, or Fuzzy in particular.
Ssssh
lexaal
Posts: 2612
Joined: Sun Oct 07, 2007 12:58 pm

Post by lexaal »

MrChaos wrote:QUOTE (MrChaos @ Sep 18 2011, 06:24 AM) CSS will not work wih Linux with all that implies
???
I have a johnson photo in my profile since 2010.
Dorjan
Posts: 5024
Joined: Sun Oct 07, 2007 9:56 am
Location: England

Post by Dorjan »

lexaal wrote:QUOTE (lexaal @ Sep 19 2011, 06:57 PM) ???
I told them to change the name lol

CSS is the new ASGS, stupid name but there we go
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.

Except the big about dorjan being jelly, that's just spidey's ego.
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BackTrak
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Location: Chicago, IL
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Post by BackTrak »

Hi MrC,

ACSS will work with Linux when complete. No Linux testing has been done at this point with the machine fingerprinting part of ACSS, but I don't think it will be a stretch to build it out when the time comes. ACSS could also work with MacOS if a fingerprinting method is established or if we deliver branding keys to users to use instead of a machine finger print for special circumstances (like people wanting to use a Mac). Once the initial implementation is done for ACSS, the limits for it are only on the requirements side. As long as those requirements are not "free strawberry waffles in bed on Sunday mornings". :lol:
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SP4WN
Posts: 1634
Joined: Wed Apr 19, 2006 7:00 am
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Post by SP4WN »

I still prefer my hat entry of AllegID :P
KGJV
Posts: 1474
Joined: Tue Jul 01, 2003 7:00 am
Location: Transilvania

Post by KGJV »

The OP was talking about having Allegiance server on Linux not Allegiance client. The ASGS/CSS issue came into the discussion when someone misunderstood and subtly shifted the topic to running the client under Linux...(I think it's MrC once again, wtg!. Or was it on purpose ?). :lol:

So we're probably all off-topic already...

but since we're here:

I still don't get the need for machine fingerprint in ACSS (except for replicating a bad feature of ASGS...).

Not a single online major game does this. Even the very popular ones like WoW that are under heavy attack by hackers and cheaters for real money reasons.

Actually the only other thing I know of that uses machine fingerprint is the Windows Product Activation system...
food for thoughts.
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TurkeyXIII
Posts: 1460
Joined: Thu Dec 06, 2007 3:18 am
Location: Melbourne, Aus

Post by TurkeyXIII »

Fingerprints, now? How secure are you making this thing!?
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

TurkeyXIII wrote:QUOTE (TurkeyXIII @ Sep 21 2011, 07:44 AM) Fingerprints, now? How secure are you making this thing!?
Fingerprint means, identify computer with serial number like CPU-ID, MAC address, serial number of harddisk, ...

Our doesn't mean your item fingerprint at your fingers... :lol:
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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