Good sticks/throttles for alleg?
Logitech Extreme 3d Pro. On logitech's website there are several tools to take care of the calibration issue, and they work. Pick one and you should be fine. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> One of them, however, will remove all of your game controllers, so if you use that one be prepared to reinstall all of your joys and gamepads if they have special software.

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Storm Strike
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MadAccountant
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- Location: Ontario, Canada
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RacingPain
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- Joined: Sat Jan 28, 2006 8:00 am
- Location: Shadows of space
X-52 is fully usable, everything can be mapped in alleg very easy, even add TS commands on it.
Voice chats are mappable too.
Not that hard to map but 50 keys need some time to figure out how to map it.
With Macro's you do what you want, like target a pod , hold on for pick up chat , and autopilot to pick it up all by pressing one button, you can set any key configuration and choose how many time between keys, everything you want.
6 modes = near 300 possible commands in one set-up. Patience is the key.
If you get a X-52, look around for guys with Pre programmed macro mapping files, you'll save a lot of time.
I have a french keyboard version. (need little tweak for english conversion)
Ill get a english file soon for sharing use.
RP
Voice chats are mappable too.
Not that hard to map but 50 keys need some time to figure out how to map it.
With Macro's you do what you want, like target a pod , hold on for pick up chat , and autopilot to pick it up all by pressing one button, you can set any key configuration and choose how many time between keys, everything you want.
6 modes = near 300 possible commands in one set-up. Patience is the key.
If you get a X-52, look around for guys with Pre programmed macro mapping files, you'll save a lot of time.
I have a french keyboard version. (need little tweak for english conversion)
Ill get a english file soon for sharing use.
RP
Last edited by RacingPain on Sun Dec 31, 2006 6:53 pm, edited 1 time in total.

QUOTE(RogueAce @ Sep 29 2006, 09:37 PM) *
Hehe RP, you're evil. I'm glad you're on our side. I like that kind of evil unless it's being done to me.
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Storm Strike
- Posts: 231
- Joined: Sun Jul 27, 2003 7:00 am
The X52 has rubber feet on it, so as long as you keep those and your desk clean, it wont slide. It also comes with rubber suction cup feet, but my desktop surface is rough enough that they wont hold. Absolute worst case, there are 2 holes that go all the way the bases, and you could fabricate some pins that stick out the bottom and drop into holes in your desktop. Then they'd never move. If mine do start moving, I'm doing this. You could also bolt them both to a larger metal baseplate and clamp that to the desk. Lots of possibilities.
There are 10 types of people in the world. Those that understand Binary and those that don't.
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Thalgor
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That's because the analog game port is considered "ISA legacy" equipment, and as such, is low on the IRQ priority totem pole. With modern OS's and even relatively current machines, it usually ends up sharing IRQs with something. You can check under the Hardware Manager in resource view and see if this is true. If it is, try running the stick around in circles WHILE you start the autodetect. USUALLY, this will force it to fire interrupts and be detectable. This also depends on the implementation and how the BIOS treats the equipment.Ahaneon wrote:QUOTE (Ahaneon @ Dec 26 2006, 11:06 AM) XP won't always detect gameport sidewinders. I've got an old sidewinder 3d pro (best joystick ever made for space sims). And my XP doesn't detect it most of the time. Usually is shows "not connected" in the game devices menu. I have to click on it and then hit retry a million and one times till it detects it.
"When the going gets weird, the weird turn pro."
