XT vs BS

Tactical advice, How-to, Post-mortem, etc.
Mastametz
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Location: Stanwood, WA

Post by Mastametz »

No they don't
There's a new sheriff in town.
Shizoku
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Location: Ozzy's right nut.

Post by Shizoku »

ryjamsan wrote:QUOTE (ryjamsan @ Feb 15 2011, 04:38 PM) ooops i meant Shiz

They look alike
No they don't.

And I think I only got podded twice, at least once(though im thinking twice) by crackbaby, the second time was when weed suicided his vette into prox in the pursuit of a few more kills.
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Broodwich
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Location: Raincity

Post by Broodwich »

at that range we wont last long against those star destroyers!
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
guitarism
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Location: Richmond

Post by guitarism »

Just for clarification, their opening op was about 2 shots from death, we lost 1 pilot during the brawl in which it was 4-5 ints and a scout against their team in ints. The op did not die simply because we ran out of ammo after poding all of BS.

That is all.
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Death3D
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Post by Death3D »

Whaaa Whaaa Whaaaa

Locky time yes?
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
Mastametz
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Location: Stanwood, WA

Post by Mastametz »

GTFO our thread if you don't like it.
There's a new sheriff in town.
Bard
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Post by Bard »

As much as at least one or two posts in every one of these drama threads make me laugh (Thank you, fuh-zz :D ) I really wish Ryj and Fed would take the same route that RT did for years: Take your licking and keep on ticking.

Sure, there were discussions about "boycotting" games with the XT of old because they behaved poorly consistently but I and quite a few others were against that.

Sometimes you have to lose a LOT and just keep recruiting and working together to get good. Some times other squads pull questionable stunts in SG's too. We had one against XT at one point back in the "glory days of DN" where they stretched the game out and pulled Jimmy-esque carrierspam before even Jimmy was doing it regularly. That one made just about everyone in RT *really* angry. :P It also led to a *long* period of LOW LOW LOW turnout in SG's against XT because nobody wanted to spend 2 - 3 hours with a solid shot at shenanigans like that every time.

Along with that - one of the best things you can do is NOT to have you or your squad members screaming "F U!!!" in **EVERY** post-SG thread.
It just tells the haters that what they're doing is working and causes unnecessary drama while making you look pretty bad in the process.
It also reflects on the squad as a whole.
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OTDT_Hunter
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Location: Montana

Post by OTDT_Hunter »

Orrrrrrrrrrrr don't ask for EW as a map in a squad game.
Drizzo
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Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Oh this game could have turned out much worse for BS. I mean, I could have been flying instead of firing quips from NOAT.

Lord knows there is literally only one entity capable of stopping a squad-game focused Drizzo.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Heyoka
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Location: Cottonwood, AZ

Post by Heyoka »

This needs moar Drama stat.

errr.

BS sucks so much...almost as much as SysX. (Hope this works)
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