Ship turn speed restriction in cockpit view

A place to post suggestions for new features, new bugs, and comments about the existing code.
Andon
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Post by Andon »

Just got around to testing this and it works fine. Any idea on whether we can include it into the code?
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madpeople
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Post by madpeople »

which method did you try?

the simply removing it or my method of adjusting the modifier so that you still turn slower when zoomed in (so you can still aim!)
Andon
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Post by Andon »

I used your method. Worked fine.
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Sushi
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Post by Sushi »

Andon, you rock.
Andon
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Post by Andon »

Nah. MadP rocks.

I simply put forward the 'issue' and tested it out. He did the actual work
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Imago
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Post by Imago »

it was finally tried, see http://trac.alleg.net/ticket/88 i'm trying to see it now
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These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
madpeople
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Post by madpeople »

madpeople wrote:QUOTE (madpeople @ May 19 2008, 05:09 PM) do turrets use this code too? will they get screwed up because they don't have a pitch/yaw rate defined in the core?
KGJV wrote:QUOTE (KGJV @ May 19 2008, 07:34 PM) no turrets dont use it, the check is done some lines before the block.
FAT wrote:This patch caused problems while in a turret wrt zoom/scan/FOV
I guess KG was wrong then, or somethng else changed too?

Either way it's fixed now :)
Last edited by madpeople on Mon Jul 05, 2010 8:45 am, edited 1 time in total.
Zero_Falcon
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Post by Zero_Falcon »

Imago wrote:QUOTE (Imago @ Jul 5 2010, 07:57 AM) it was finally tried, see http://trac.alleg.net/ticket/88 i'm trying to see it now
Noob question:

How do I apply this patch to my copy of Alleg?

:hide: *Tries to hide from humiliation*
Andon
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Post by Andon »

Wait for R6.

You can't change your copy of alleg's hard-coded stuff because of the possibility of "easy" cheating.
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fuzzylunkin1

Post by fuzzylunkin1 »

:whistle:
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