things you enjoy ingame

Allegiance discussion not belonging in another forum.
Gandalf2
Posts: 3943
Joined: Wed Oct 13, 2004 7:00 am
Location: W. Midlands, UK

Post by Gandalf2 »

All proxing
Bomb runs - especially before adv tech comes along as they tend to go on longer.... I know it's better to appear 3k from the enemy base and blow it, but there's something more satisfying about going 6k or 7k, having your nans whittled down but just-about making it to blow up the base.
Initialising (or being a part of) game-winning moves (or game-saving moves) - for example I remember getting a bomb run going in a 30v30 game - everyone was like "oh nooo they're pushing a con" and I said like "forget that, let's bomb their adv sup, it's the perfect time" - got 6 people on my cause, base died whilst 45 people were in their con-push sector, game won :cool: This category incorporates loads of things - eg probing a sector unasked which effectively saves your tech base, proxing a huge run, proxing the correct but un-obvious aleph, dropping the tp2, nanning something from the brink of destruction....
Image
Image
spideycw - 'This is because Grav is a huge whining bitch. But we all knew that already' Dec 19 2010, 07:36 PM
Bard
Posts: 4263
Joined: Tue Jan 24, 2006 8:00 am
Location: Within your command center, enacting fatal attacks upon your conscripts
Contact:

Post by Bard »

Nanning towers.
ImageImageImageImageImage
Image Omnia Mutantur, Nihil Interit.
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Picking up friendly pods with qf's when FF is on.
Icky
Posts: 1436
Joined: Sat Jan 21, 2006 8:00 am

Post by Icky »

Ramming Defi's guardian into a camped aleph then ramming her back out with a sliver of hull left.

Firing missiles at friendly ships piloted by asswipes and making them drop their CMs.
Last edited by Icky on Fri Apr 16, 2010 6:43 pm, edited 1 time in total.
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead
Bard
Posts: 4263
Joined: Tue Jan 24, 2006 8:00 am
Location: Within your command center, enacting fatal attacks upon your conscripts
Contact:

Post by Bard »

Icky wrote:QUOTE (Icky @ Apr 16 2010, 01:42 PM) Firing missiles at friendly ships piloted by asswipes and making them drop their CMs.
Oh.
My.
God.

Why didn't I think of that?

Deathrender, HERE I COME!
ImageImageImageImageImage
Image Omnia Mutantur, Nihil Interit.
lexaal
Posts: 2612
Joined: Sun Oct 07, 2007 12:58 pm

Post by lexaal »

hitting with dumbfires, especially if the dumbfire is three and the int is heavy.
I have a johnson photo in my profile since 2010.
bodhi
Posts: 8
Joined: Fri Apr 16, 2010 8:27 pm

Post by bodhi »

Nanning on a successful bomb run.
Popping enemy fighters in a dogfight.
Anything that makes me feel like I know what I'm doing.
Silkfist
Posts: 46
Joined: Fri Jul 18, 2003 7:00 am

Post by Silkfist »

fignans + carrier
Lindy_Hop
Posts: 212
Joined: Sun Sep 07, 2003 7:00 am

Post by Lindy_Hop »

Evaluating a game in progress, deciding that the team significantly down in HELO (or Allegskill or whatever it is called now) is likely going to win, joining, and being right in my evaluation.
"Dang it I'm a guy! The Lindy Hop is a dance named after the great aviator Charles Lindbergh and his "hop" over the Atlantic."

"My sense of humor really is that strange."
Duckwarrior
Posts: 1967
Joined: Thu Jul 03, 2003 7:00 am
Location: la Grande-Bretagne

Post by Duckwarrior »

Lindy_Hop wrote:QUOTE (Lindy_Hop @ Apr 17 2010, 12:15 AM) Evaluating a game in progress, deciding that the team significantly down in HELO (or Allegskill or whatever it is called now) is likely going to win, joining, and being right in my evaluation.
Can't happen, scientific impossibility.
Last edited by Duckwarrior on Fri Apr 16, 2010 11:48 pm, edited 1 time in total.
Those who make peaceful revolution impossible, will make violent revolution inevitable. John F. Kennedy.
Post Reply