Bollocks. It would mean no such thing. It would just bring their missile firepower back to sane levels. A stealthy, fast scout with extremely good sensors and 4 missiles per rack is useless? Pleasesambasti wrote:QUOTE (sambasti @ Apr 10 2009, 06:04 PM) Taking away the QL would not change the game, it would just mean hvy scouts are useless other than tp2 and vs tac.
Rix heavy scouts





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
If someone has hvy scouts, they should have adv figs or other adv tech. It would still be decent at soloing cons and miners, but only if they were unprotected, in which case a fig could do the job just as well.
List some and prove me wrong, since I may have missed something, but I really don't see any other uses. (that would be worth the price)
List some and prove me wrong, since I may have missed something, but I really don't see any other uses. (that would be worth the price)
Not useless, but not worth as much as it was, take away the turret because that is weird but leave the damn QL's or you might as well nerf Rix and TF Heavy Scouts as well (huh look at that topic titleAdept wrote:QUOTE (Adept @ Apr 10 2009, 04:22 PM) Bollocks. It would mean no such thing. It would just bring their missile firepower back to sane levels. A stealthy, fast scout with extremely good sensors and 4 missiles per rack is useless? Please![]()
Welp hopefully the CC devs got some good input out of this discussion at least.
The general feeling seems to be that heavy scouts are fine though and that maybe they can do with a tiny tweak
The general feeling seems to be that heavy scouts are fine though and that maybe they can do with a tiny tweak
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.
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aarmstrong
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Tiny Tweak as in:aarmstrong wrote:QUOTE (aarmstrong @ Apr 10 2009, 11:38 AM) "Tiny Tweak" as in removal of QLs?
Removal of QL's
Removal of Mini AC
Removal of Mini AC and they get 2 front slots like GT scouts
At least that is the suggestions I read in this thread.
Edit: Clay also feels Adv Scouts should be a little suckier and be under Garr not starbase (correct me if wrong though Clay)
Last edited by spideycw on Fri Apr 10, 2009 3:57 pm, edited 1 time in total.
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.
Left 4 Dead maybe!Adept wrote:QUOTE (Adept @ Apr 10 2009, 11:57 AM) Dear lord, is Aarm back from the dead?![]()
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.
I'd rather see an adjustment of the reload rate for QF than a simple removal.



Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.





