FAZ Beta Issues Here

A place to post suggestions for new features, new bugs, and comments about the existing code.
Masauu
Posts: 32
Joined: Mon Dec 13, 2004 8:00 am
Location: College Park, MD

Post by Masauu »

Was the periodic 3-5second "pauses" in gameplay an issue of lag spikes, or something else? Everyone seemed to have the issue. I was about to kill a miner and lagged into the rock it was mining =(
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BlackViper
Posts: 6993
Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

Previously it was lag issues. I did not get to play last night, but most of us who have experienced, it is due to being on the Beta server.
Always in the Shadows...
Dogbones
Posts: 2721
Joined: Mon Nov 24, 2003 8:00 am
Location: Virginia

Post by Dogbones »

Freeza wrote:QUOTE (Freeza @ Sep 28 2006, 08:53 AM) It'll be too easy to abuse the auto-balance/clear teams features...on a team...off a team...on a team... /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Um we noticed. This is NOT a code issue it is a PEBCAK issue /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" />

Just like the 'original' randomize, if the game controller 'mashes' it, it will cause problems, just like anything else you can mash, like VCs, although in this case as game controller you can be that much more annoying.
Last edited by Dogbones on Thu Sep 28, 2006 6:19 pm, edited 1 time in total.
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Tigereye
Posts: 4952
Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

I refer you all to RoC SR #11.

That is all.

--TE


The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

I did download the latest client:

Code: Select all

Initializing
• Reading Settings
• Logging Option: DEBUG
• Loading MRU Callsigns
• Loading Form Position
• Checking Installation
• Ready
• Beta Mode On.
• Checking for system updates
• Checking for existing processes
• Saving Settings
• Saving MRU Callsigns
• Checking connectivity
• Using Port: DirectPlay
• Checking ASGS Client Version
• Client Version: 136
• Server Version: 136
• Securing Installation
• Validating Installation
• Unable to validate Allegiance installation.
• File Allegiance.exe has an invalid signature.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Dogbones
Posts: 2721
Joined: Mon Nov 24, 2003 8:00 am
Location: Virginia

Post by Dogbones »

Launch Alleg directly, without ASGS.
Double click the BETA executable.

Other than Wed nights, or planned larger tests, we fequently update the client, sometime a few times a day, so it doesn't make sense to add all of those signatures to ASGS. During these times we just turn off ASGS.

-Try ASGS first
-If you get an invalid signature make sure you have the latest client
-If you still get the invalid signature try it without ASGS
-If you get a message saying you need to use ASGS check the sticky for updates.

Dog
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DOG PROPERTY LAWS:
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OniKage
Posts: 29
Joined: Thu Sep 07, 2006 5:23 am
Location: Sheffield, Yorkshire, England

Post by OniKage »

Possibly in the wrong thread but in game my autopilot keeps turning its self off and rips seem to randomly abort for no reason when I'm playing on the beta servers.
Last edited by OniKage on Tue Oct 03, 2006 8:46 pm, edited 1 time in total.

Wise words are lost when they fall on deaf ears.
Dogbones
Posts: 2721
Joined: Mon Nov 24, 2003 8:00 am
Location: Virginia

Post by Dogbones »

OniKage wrote:QUOTE (OniKage @ Oct 3 2006, 04:46 PM) Possibly in the wrong thread but in game my autopilot keeps turning its self off and rips seem to randomly abort for no reason when I'm playing on the beta servers.
An overly sensitive mouse/joystick would explain both of those behaviors. I am 100% sure about AP, you move the joystick and it turns off auto-pilot. I think it also aborts rip cord, but I would have to double check that. I take it you are not trying to interact with the mini-map correct? Changing your waypoint will abort a teleport.

Also 'normal dead zone' and 'quadratic control response' (<esc> game options) are both saved in the registry keys and the beta and regular allegiance USE DIFFERENT keys. So if you you have changed them from the default for regular alleg you will need to make the same change for the beta. This is also true for the sound hardware accel setting.

Dog
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DOG PROPERTY LAWS:
2. If it's in my mouth, it's mine.
[unless it tastes bad, then it is yours.]
OniKage
Posts: 29
Joined: Thu Sep 07, 2006 5:23 am
Location: Sheffield, Yorkshire, England

Post by OniKage »

Ahh yeah seems in beta for some reason I have to move my throtle control to 0% before I rip or engage AP, normally it doesnt matter what it's set too aslong as I don't move it when I AP/Rip.

Wise words are lost when they fall on deaf ears.
guitarism
Posts: 2240
Joined: Fri Jan 27, 2006 8:00 am
Location: Richmond

Post by guitarism »

Time to recalibrate that thing.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
CronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
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