FAZ Beta Issues Here

A place to post suggestions for new features, new bugs, and comments about the existing code.
batman
Posts: 544
Joined: Fri Apr 14, 2006 7:00 am

Post by batman »

I was only able to play for 10 minutes or so, but I noticed that boost seemed to kick in again before the fuel completed loading. Happened in rix en fig.
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Clay_Pigeon
Posts: 3211
Joined: Tue Mar 29, 2005 8:00 am
Location: my pod

Post by Clay_Pigeon »

On low quality sound with hardware accel on, I got instances of muted sound and occassional stuttering.

-T

PS. I also CGed a whole server with the auto-balance feature! w00t!
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Tigereye
Posts: 4952
Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

Yeah that crash was a weird one.

The server remained operational, so it is definitely a client-side bug.
it seemed like *EVERY* player ingame crashed the second you tried to balance the teams.

We'll have to hunt for it.

--TE


The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
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Paradigm2
Posts: 1594
Joined: Tue Jul 01, 2003 7:00 am
Location: College Station, TX

Post by Paradigm2 »

Trying to balance allegiance is like trying to divide by 0... it isn't going to happen /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> .
-Paradigm2
guitarism
Posts: 2240
Joined: Fri Jan 27, 2006 8:00 am
Location: Richmond

Post by guitarism »

You can divide by 0, it just crashes it. So it's not the server thats wrong, it's just the rest of the universe.

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Lykourgos
Posts: 1001
Joined: Tue Jan 11, 2005 8:00 am
Location: Portland

Post by Lykourgos »

I managed to log in successfully once, but after Clay crashed the server it gave me "failed to connect to lobby" forevermore afterward. I'm half-certain it wasn't on my end- I was able to connect to the regular lobby, my net was working normally, I tried resetting my router and my computer and renewing my IP and I checked my firewall.
cuculet
Posts: 238
Joined: Fri Sep 22, 2006 7:17 pm
Location: Bucharest/Romania
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Post by cuculet »

Dono if this helps.
I'm experiencing problems with sound, especialy when i'm turreting. The other day i was playing the beta and there are problems with sound (when walking through alleps, etc). The sount quality is poor when turreting in alleg non beta too.
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bahdohday
Posts: 73
Joined: Tue Mar 28, 2006 8:00 am
Location: London, UK

Post by bahdohday »

Just realised that the crackling problems I was moaning about yesterday were because the beta version has the default higher sound volume settings compared to non-beta so it was just overloading. So forget about that.
Tigereye
Posts: 4952
Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

Cuculet, you should check your sound settings too.

The beta does not share the same sound settings as your regular installation. Doublecheck your "hardware acceleration" and "sound quality" settings.

Volume settings too apparently.

--TE


The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
Freeza
Posts: 304
Joined: Sat Mar 05, 2005 8:00 am
Location: Northeast, U.S.A.

Post by Freeza »

It'll be too easy to abuse the auto-balance/clear teams features...on a team...off a team...on a team... /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
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