Rescue Probe/Sanctuary

Tactical advice, How-to, Post-mortem, etc.
spacejocky
Posts: 61
Joined: Sun Mar 25, 2007 7:24 pm
Location: Utica MI, Near Detroit

Post by spacejocky »

Thanks All !, Good advice that I'll put to use /biggrin.gif" style="vertical-align:middle" emoid=":biggrin:" border="0" alt="biggrin.gif" />

Will make me less squeamish when I load extra for the first time and hit the buy button.

Especially about Sanctuaries, I probably wouldn't have thought to clean em out of controlled sectors.

"Probe em deep, Probe em hard, Probe em often, then listen for the squeal..." /ninja.gif" style="vertical-align:middle" emoid=":ninja:" border="0" alt="ninja.gif" />
SPAAAAAAAAACEJOCKYYYYYYYYY
(Pronounced with much reverb)
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cashto
Posts: 3165
Joined: Mon Sep 10, 2007 5:40 am
Location: Seattle

Post by cashto »

gr4vity wrote:QUOTE (gr4vity @ Aug 19 2008, 06:47 AM) No IC com in his right mind* will refuse it if you request a 1.000$ Scout from time to time. The more of those useful buggers are out there the better! /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
(*Only exceptions might be times with low cash)
Or when you've got someone on your team who likes investing RP money into oh, say, quickfires.
Globemaster_III wrote:QUOTE (Globemaster_III @ Jan 11 2018, 11:27 PM) as you know i think very little of cashto, cashto alway a flying low pilot, he alway flying a trainer airplane and he rented
TurkeyXIII
Posts: 1460
Joined: Thu Dec 06, 2007 3:18 am
Location: Melbourne, Aus

Post by TurkeyXIII »

Love it when belts miner D deploys sancs in their mining sector /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
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Cheezits
Posts: 254
Joined: Tue Mar 11, 2008 12:15 pm
Location: Boston!!

Post by Cheezits »

Also, if you want to know about EVERY CON THEY HAVE THE WHOLE GAME drop 3 rps about 1800 from the garr on different ends. They may stumble across 1 or even 2 but they won't find all of them most likely.
Sealer
Posts: 1583
Joined: Fri May 18, 2007 7:37 pm
Location: A womb

Post by Sealer »

If you want to know every con they have the whole game check f6 frequently.
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"For save the world from this epic gay, Clint have this hope : he would put something great and big in his ass."
SaiSoma
Posts: 1222
Joined: Sat Jul 30, 2005 7:00 am
Location: AL
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Post by SaiSoma »

Sealer wrote:QUOTE (Sealer @ Aug 21 2008, 04:32 AM) If you want to know every con they have the whole game check f6 frequently.
They only show on F6 once they've been spotted, and then only with their last known position, just like regularly players.
Vlymoxyd
Posts: 985
Joined: Fri Jul 04, 2003 7:00 am
Location: Québec, Canada
Contact:

Post by Vlymoxyd »

You just need 1 RP in the enemy home to do the job.

As for the # of RP, I often take 6, but usually stay with 5 so I can load a prox and get some kills while I probe.

The only thing that can match a RP is a TF beacon. The only problem with RPs is that you only get them with IC, which gives them a 17.6% extra sig penalty. If Bios had RPs.... it would be completely impossbile to deprobe against them.
"Désolé pour les skieurs, moi je veux voir mes fleurs!"
-German teacher

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http://www.steelfury.org/
Frooster
Posts: 533
Joined: Sun Apr 01, 2007 9:39 am
Location: Berlin, Germany

Post by Frooster »

Does a stolen IC RP deployed by a bios scout inherit the sig perk of bios or does it keep the IC sig?
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Vlymoxyd
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Location: Québec, Canada
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Post by Vlymoxyd »

It would get the bios perks... Wow, now that's amazing...
"Désolé pour les skieurs, moi je veux voir mes fleurs!"
-German teacher

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http://www.steelfury.org/
spacejocky
Posts: 61
Joined: Sun Mar 25, 2007 7:24 pm
Location: Utica MI, Near Detroit

Post by spacejocky »

So, If I got a hold full of RP's, don't get my butt shot out from under me till I deploy em properly...Especially if we're against Bios. (Check!)
SPAAAAAAAAACEJOCKYYYYYYYYY
(Pronounced with much reverb)
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