I am NOT a good dogfighter and dont.....

Allegiance discussion not belonging in another forum.
Bouwman
Posts: 384
Joined: Fri Jun 22, 2007 8:20 pm
Location: Ottawa, Canada

Post by Bouwman »

Alot of people have added some great tips.
Heres another tip:

Use your ships strengths.
For example: If you're in a Rixian Enh. Fighter, try to keep your enemy on your x-axis (x-axis=Horizontal Line), as Rixian's Y-Axis is very weak, and takes a long time to move vertically. The same goes when you're going against a Rix ship.

Always know what you can do in your ship that you have an advantage on your enemy, and always know what your enemy is weak at in there ships. Acknowledge your advantages and weaknesses and use them in a dogfight.
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

My top dogfighting tip:

Why the $#@! are you dogfighting?


Last I checked, figs and ints aren't miners, cons, nans, bbrs, or htts. So why the hell are you wasting time trying to shoot them down?
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
zecro
Posts: 913
Joined: Sat Feb 21, 2004 8:00 am
Location: Redmond, WA

Post by zecro »

Fact: Dogfighting is useless most of the time.

Also, what people say here applies strongly to interceptors, significantly to fighters/scouts, and only slightly to stealth craft.

Dogfighting probably should not include most types of offensive maneuvers that aim to destroy or capture bases. The team on the offensive is probably nanning/pushing and the team on the defensive is destroying targets relatively unhampered (galv runs, HTT runs, bombing runs with no fighter support).

Most people have already given lots of protips, but I shall repeat them!

protip: lrn2aim (practice when defending or attacking miners)
protip: lrn2prox (just sit on an aleph and drop prox = free kills)
protip: lrn2sidethrust (practice when nanning)
protip: lrn2run (running away is a good tactic. Learn when to use it)
protip: power in #s (there are no heroes in Allegiance)
WhiskeyGhost
Posts: 1014
Joined: Wed Dec 06, 2006 9:15 pm
Location: Gulf Coast, guess which one?

Post by WhiskeyGhost »

Tip #1: Thinking

Think things through before you do them, and how they effect what happens in the game. Flying off the chase a scout in some far off sector while your teams trying to bomb a base, isn't productive, and theres plenty of other situations that people often do without realizing

Tip #2: Logic

Apply logic to what you do. If you see a scout go through an aleph before you and your spotted, assume it's mined. If you see miners in the enemy base in the next sector, assume they will keep it mined to keep attackers out. If you see a constructor on your side without a nan on it, then get one and nan it even if you aren't too good at it.

Tip #3: Adapt

Yes, you must learn to do what is needed without being told to. If you see a sector near your techbase, and its not probed, go do it without being told to. If you see a bunch of enemies in a sector next to your teams miners, feel free to head to defend them in a scout by proxing the aleph into the sector. Can't get through an aleph into a certain sector because the enemy camps it, keeping you from probing there? well, go around even if it takes you a while.
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Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Aug 9 2007, 12:27 AM)CURSES I HAVE BEEN DEFEATED!
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

If you're old enough you need to slam a couple brewskies before you'll amount to anything in this game dear boy
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
beeman
Posts: 630
Joined: Sat Nov 18, 2006 3:01 am
Location: Huntsville, AL

Post by beeman »

F150 wrote:QUOTE (F150 @ Jul 20 2008, 04:15 PM) If you're old enough you need to slam a couple brewskies before you'll amount to anything in this game dear boy
And this has been another "Weedman tender moment"
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"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
neotoxin
Posts: 879
Joined: Tue May 22, 2007 3:02 pm
Location: UW-Madison

Post by neotoxin »

fishbone wrote:QUOTE (fishbone @ Jul 20 2008, 05:04 PM) And this has been another "Weedman tender moment"
Oh God I lol'd so hard.

What I did to get better at dogfighting was challenge the people I KNEW I couldn't beat. Currently, I challenge Drizzo every time I get because he is one of the best if not THE best dogfighter in Alleg right now. So I make it a mission to piss him off enough to get him to accept my challenge, then I get podded several thousands of times, but all the while I'm reading him more than fighting him so I can get better.
QUOTE neotoxin@SF (all): i'm too tired of commanding right now
neotoxin@SF (all): i just want to fly ... and face$#@! brood
^Broodwich@SysX (all): ewwww
^Broodwich@SysX (all): that stuff has gotten me into trouble too much[/quote]
Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
Contact:

Post by Grimmwolf_GB »

Before you learn how to play this game, learn your first language, it is more important.
finki
Posts: 132
Joined: Thu Jan 03, 2008 1:25 am
Location: Vienna, Austria

Post by finki »

Nobody ever mentioned one of the most important things:

Use mouse or joystick! Forget to fight with the keyboard! Get your own key mapping (or copy one of the mappings posted by veteran players in this forum)
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Bouwman
Posts: 384
Joined: Fri Jun 22, 2007 8:20 pm
Location: Ottawa, Canada

Post by Bouwman »

Oh yes, you first step up from newbie class dogfighting to voob class dogfighting should conlcude you using your mouse or joystick for flying.

Simple as that, every newb is stuck with that step.
You simpy cannot dogfight with your keyboard.
So I suggest using your mouse.

Mouse to steer your ship.
Left click to fire bullets.
Right click to fire missiles.
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