HTT's Should be able to capture Carriers

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ShadowFox_
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Post by ShadowFox_ »

Yeah what the topic says...

HTT's as heavy troop transports should be able to cap carriers (the troops do thier thing.) Same with TT's if the carrier's shields are down.
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Correct
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Post by Correct »

HTTs should be able to cap Weed.
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gr4vity
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Post by gr4vity »

ShadowFoxx wrote:QUOTE (ShadowFoxx @ Jul 13 2008, 06:08 PM) Same with TT's if the carrier's shields are down.
Yea because carrier have shields.
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apochboi
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Post by apochboi »

Code change and I am moving this to the development forum.
Sushi
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Post by Sushi »

Wouldn't this be practically impossible to do anyway? Anyone on the other team could just keep the carrier maneuvered so that the green door was away from the HTT. Also, what happens to the pilots on board an assault carrier if it's captured?
FreeBeer
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Post by FreeBeer »

Sushi wrote:QUOTE (Sushi @ Jul 13 2008, 09:10 PM) what happens to the pilots on board an assault carrier if it's captured?
Space gang plank?
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Death3D
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Post by Death3D »

Ejected?
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ShadowFox_
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Post by ShadowFox_ »

Sushi wrote:QUOTE (Sushi @ Jul 13 2008, 05:10 PM) Wouldn't this be practically impossible to do anyway? Anyone on the other team could just keep the carrier maneuvered so that the green door was away from the HTT. Also, what happens to the pilots on board an assault carrier if it's captured?
not really and this is why it would be viable, because it just woouldn't always be easy. It's not easy docking on a moving target you'd probably have to be sneaky about it unless you had a good camp set up.

Assault carrier: Just like a base they'd be ejected into space. Probably in pods tho as opposed to scout/fig/whatever
Last edited by ShadowFox_ on Mon Jul 14, 2008 8:21 pm, edited 1 time in total.
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ShadowFox_
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Post by ShadowFox_ »

apochboi wrote:QUOTE (apochboi @ Jul 13 2008, 04:28 PM) Code change and I am moving this to the development forum.
Is it a doable code change?
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Kltplzyxm
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Post by Kltplzyxm »

It would only be kinda cool if there was some kind of immobility missile. That way you can chase after the ass ship, stop it, and then cap it. Alot of effort tho.
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