grav vs angryangel

Tactical advice, How-to, Post-mortem, etc.
takingarms1
Posts: 3052
Joined: Fri Feb 20, 2004 8:00 am

Post by takingarms1 »

This evening the outlaw pirate Belter forces led by Grav were crushed by the mighty onslaught of the Iron Coalition. After a 3 hour ordeal fraught with shouting, bitching, incompetence and scattered echoes of brilliance, order was brought to the troubled space and law will now prevail.

Special thanks to paradigm and his front-seat back-seat commanding, to all the vets who put up with my general bitching, and to cronodroid for relentlessly sneaking his tp2 scout into the belter's lair time and time again despite continuing massively incompetent attempts at TP2/XRM runs.

Thanks also to QDY and cow and the other probers, and spawnz0r for good miner nanz and generally being a sexah manz, and also to FreeBeer for defending miners when nobody else would later in the game. Goldenhero also gets special mention for good service in the cause of the iron coalition.

If you feel I have unfairly left you out of my gratuitous gush of praise above, you may bitch below.
"You give my regards to St. Peter. Or, whoever has his job, but in hell!"
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SP4WN
Posts: 1634
Joined: Wed Apr 19, 2006 7:00 am
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Post by SP4WN »

Although I now have a pounding headache after that game. It was awesome, Had everything you need in a game, comebacks, comback-comebacks, incompetance, straight up brilliance and most of all......Serious lulz on both sides. Majorly great game, Thanks to both sides and Grav and Ta.

Sp4wn
Richard Caius
Posts: 14
Joined: Sat Sep 29, 2007 2:35 am
Location: The Belt

Post by Richard Caius »

This just goes to show that IC really isn't as strong and mighty as they claim they are. From a tactical perspective they really shouldn't have dragged that out so long with tp2 and xrm. Several TP runs simply failed because not enough bombers ripped. IC should be disgraced, and Belters should take this opportunity to celebrate their freedom.

A toast to the fallen scout pilots who helped clear the enemy bases off the map!

You know that next time IC comes around to our yard, we'll be even better.
Live free or die!
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CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

It is the most annoying thing to drop a TP2 and have three bombers rip in to it while seven are floating around back home being useless. CLICK BUTTONS FASTER PEOPLE.

I like the part when I failed two drops and egressed while shouting at the team that I might as well just do an aleph drop, which worked both times.

Being the TP2 scout means the entire team has to put out for you to get into the sector. Nothing like following ten ints and four bombers into a camp and flying away from the carnage while the enemy directs its fire onto the hapless int and bomber nubs cackling madly.

Awww yeah.
Paradigm2
Posts: 1594
Joined: Tue Jul 01, 2003 7:00 am
Location: College Station, TX

Post by Paradigm2 »

i had to leave early to go drink, but i nknew we had it in hand
-Paradigm2
CronoDroid
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Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

It was looking pretty grim at one point. We used up all the tech rocks on the map aside from a Tac one high because they did numerous uneyed TP2 FigBBR drops on our bases.
Paradigm2
Posts: 1594
Joined: Tue Jul 01, 2003 7:00 am
Location: College Station, TX

Post by Paradigm2 »

Damnit, if i would have stayed, no mre tp2 would have been successful. Wtf people, just stragegically place ints with boost3r 3 around and chase down the god damn probes.
-Paradigm2
CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

Problem was I was in a TP2 scout for the entire time, but I watched a few runs on F3 while protecting my scout and boy, do 80% of the team overboost HUGELY.
MrChaos
Posts: 8352
Joined: Tue Mar 21, 2006 8:00 am

Post by MrChaos »

I didn't get mentioned. i didn't play but still my shining example serves to illuminate the way for...

meh

I see your point, never mind


MrChaos
Ssssh
gr4vity
Posts: 2251
Joined: Sat Sep 25, 2004 7:00 am
Location: irc

Post by gr4vity »

Sett: 1.25/1.15 - IC AdvExp/AdvSup/SY vs Belts AdvSup on Star.

Was a fun game.

I liked how you lost like 5-6 Techbases (including the SY con you pushed to our home /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />) not counting all the small stuff. We Belters just got a bit sloppy when it came to camp the 2 Alephs in our home and hunt down Tp2 Scouts. We also allowed you to mine freely for like 1-2hours eh? /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

Respect to QDY for being IC's most useful Player for a good 2hours. He just wouldn't stop trying to suicide probe our home.

At least we Belters went the skilled and honourable way of 2k Tp2 drops next to the nme Techbases (vlymoxyd gave us some of the nicest tp2's I've seen in quite some time) while IC failed so many times at using the most simple way to win.


Regards
grav@RT /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />
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"WyldKarde@RT: It's like the Picard Manouver, but with more hair."
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