What is the best techpath in your opinion? List strengths and weaknesses and why you think so.
Mine is definitely Rixian Expremacy. Best ints in the game, HTTs which are basically as powerful as bombers and can kill teles, or 1337 fighters and surpemely powerful Hvy Scouts. Whoop!
Best Techpath
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blackeagle0001
- Posts: 199
- Joined: Fri Mar 30, 2007 11:30 am
- Location: South Australia
Bios Tact,
Need I say more?
Need I say more?
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?


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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.
Except the big about dorjan being jelly, that's just spidey's ego.


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Malicious Wraith
- Posts: 3170
- Joined: Sun Jul 16, 2006 12:51 am
Giga Tac
Infinite Cloak, need I say more? If so then Sniper2 and hunt3 just kicking ass without having to worry your going to get eyed ever.
Also its best techpath not techpaths, stop butchering it otherwise it would be Belters Omni-Tech with Omni-Figs while having nervegas capped GigaCorp spec refs.
Infinite Cloak, need I say more? If so then Sniper2 and hunt3 just kicking ass without having to worry your going to get eyed ever.
Also its best techpath not techpaths, stop butchering it otherwise it would be Belters Omni-Tech with Omni-Figs while having nervegas capped GigaCorp spec refs.
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CronoDroid
- Posts: 4606
- Joined: Sun Nov 06, 2005 8:00 am
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my favourite must be a belter supspansion with early heavy bombers with ac2 ab2, then the turn for heavy ints to steamroll with the incredible pushing power and the non negligible nan hull. It is also my pick for early game survivability (who wouldn't prefer a bios full tac, but you are never going to get there against a decent team -vs belters even more, go defend with lrm1 or lrm2 if you are lucky vs a 10 fignan train. we might not see you, but you definitely can't kill us /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> -)
Classifiable up to Trolleomorphism.
Hm, there isnt much which i would describe as best techpath. Every faction has their cheese where their excell at.
Rix - Everything (Really)
TF - Exp and Sup and SY (The quick riptimes make TP2 drops deadly as @#(! and the ints are awesome. I dont need to mention their caps)
Belts - Everything
Nix - Sup, Tac and SY (Nix Tac is way underrated and the SY is cheap to get)
IC - Exp and SY (Good ints, cheap sy)
Giggles - Tac (Everything else is ok, but below average somehow)
GT - Everything (GT is like giggles just they have cheese for every techpath)
Bios - Everything except Tac (The tac takes a bit to get up, but they have cheap gs to make up for that. Rest has hvy cloak which rocks)
Dreg - Everything (So fast...)
The "best" techpath is just so good as you handle it. I dont personally prefer anything anymore. I use whats aviable and make the best out of it.
Rix - Everything (Really)
TF - Exp and Sup and SY (The quick riptimes make TP2 drops deadly as @#(! and the ints are awesome. I dont need to mention their caps)
Belts - Everything
Nix - Sup, Tac and SY (Nix Tac is way underrated and the SY is cheap to get)
IC - Exp and SY (Good ints, cheap sy)
Giggles - Tac (Everything else is ok, but below average somehow)
GT - Everything (GT is like giggles just they have cheese for every techpath)
Bios - Everything except Tac (The tac takes a bit to get up, but they have cheap gs to make up for that. Rest has hvy cloak which rocks)
Dreg - Everything (So fast...)
The "best" techpath is just so good as you handle it. I dont personally prefer anything anymore. I use whats aviable and make the best out of it.



