Laser type weapon graphics
That is exactly how pheonix does lasers. Part of the problem is that alleg's engine applies sector lighting to all models, including 3-D projectiles, so they can't "glow" and are always dimmer than the texture alone would suggest.
[img]http://www.freeallegiance.org/forums/st ... erator.gif" alt="IPB Image">
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<img src="http://adaven6x7.googlepages.com/PKBanner3copy.png[/img]
Hmm i just wonder if a new freeware graphic engine can be implemented into Allegiance to fix the lighting problems and maybe open the way to new features .
We should take this in consideration if it wouldn't be to much work involved for the dev team , because weall know they are not getting payed for this they are volunteer's /blush.gif" style="vertical-align:middle" emoid="
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We should take this in consideration if it wouldn't be to much work involved for the dev team , because weall know they are not getting payed for this they are volunteer's /blush.gif" style="vertical-align:middle" emoid="

You said "new" and "implemented". That means lots of work for the dev team.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
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Dark_Stalion
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Dark_Stalion
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- Location: The Death Star

