Translating Alleg to different languages

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jaybird39
Posts: 465
Joined: Sat Jul 01, 2006 8:19 pm
Location: Oregon

Post by jaybird39 »

The only way that I can see to make a multilingual game, is to have the recordings for the VCs verbally translated, and recorded. then making them available as replacement sound files to the currently used ones.
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Sgt.Pepper
Posts: 218
Joined: Tue Jan 02, 2007 4:18 pm
Location: The Stars

Post by Sgt.Pepper »

The other problem with going multi-lingual is choosing which languages to integrate.

I demand... a breton translation!! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

And unless I'm mistaken, it's Microsoft Games who created Allegiance, the same who made the Close Combat series. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
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madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

Microsoft research made alleg. MSR is cool /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

grimm is right though.

though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...

so maybe changing chat to unicode to allow for more people to talk in their own language.

obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc
Last edited by madpeople on Fri Aug 03, 2007 11:46 am, edited 1 time in total.
badpazzword
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Post by badpazzword »

A throurough translation would require changing the ASGS source. Sic stantibus rebus, this won't happen.
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fuzzylunkin1

Post by fuzzylunkin1 »

madpeople wrote:QUOTE (madpeople @ Aug 3 2007, 06:42 AM) Microsoft research made alleg. MSR is cool /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

grimm is right though.

though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...

so maybe changing chat to unicode to allow for more people to talk in their own language.

obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc
Something like alleg wars . . . world war online? `gu
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