Faction: Archangel Empire

Catch-all for all development not having a specific forum.
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

thats all a bit confusing....sides..isisnt that for blender? i use wings 3D
the universe is a big place...you will not be missed.
(\__/)
( ;..;) <---and one bunny to rule them all...
(")_(")
madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

you can still make models in wings, and you can name them i think

basically where you want a light to be, make a little mesh, name it frm-SS, frm-SS1 etc where the pivot of that mesh is there will be a light in allegiance, its colour will be the colour of the diffuse colour you gave the mesh you used to represent the light

where you want missiles to come out make a mesh named frm-missemt and they will come out of the pivot of that mesh in alleg

but the meshes given those names wont be visible

you can find out the rest of the special mesh names in that post
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

the question is...how do we test it?
the universe is a big place...you will not be missed.
(\__/)
( ;..;) <---and one bunny to rule them all...
(")_(")
terrenblade
Posts: 261
Joined: Sun Aug 07, 2005 7:00 am
Location: Flying Invisable Warship
Contact:

Post by terrenblade »

What we realy need is to hijack a wings programer to the allegiance side. Or get some one with too much time on hand to start codeing an export plugin for wings > allegiance.
Mad? Oh yes, quite mad.

Vader shot the nans first.
madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

well, blender can export .x files which the original art tools work with

if you can get things from wings to blender your fine.

also 3ds studio max can make .x files..

ksero was talking about making new converter in python, which would be cool since he could add the stuff i was thinking about the lights with
KiteGeek
Posts: 76
Joined: Fri Jul 23, 2004 7:00 am
Location: Yarrr! Avast Ye roid humpers!
Contact:

Post by KiteGeek »

terrenblade wrote:QUOTE (terrenblade @ Mar 12 2007, 08:38 PM) What we realy need is to hijack a wings programer to the allegiance side. Or get some one with too much time on hand to start codeing an export plugin for wings > allegiance.
Well, I bet if someone with good people skills went onto the Wings Web site and maybe contacted them about the need for a little help to import and export the x or mdl format models they just might do it. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Just my 2 cents /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Kite SRM's Expert NOOB! Image
Image To the drama we call ALLEGIANCE.
_SRM_Kite@SRM (That just feels right.)
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

lol..all this work...soon i shal release...son..muhahahaha
the universe is a big place...you will not be missed.
(\__/)
( ;..;) <---and one bunny to rule them all...
(")_(")
Death3D
Posts: 2288
Joined: Sun Nov 12, 2006 5:49 pm
Location: Panama City, Panama

Post by Death3D »

BUMP?
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
beeman
Posts: 630
Joined: Sat Nov 18, 2006 3:01 am
Location: Huntsville, AL

Post by beeman »

Barri...awesome work!!! Quick question...Are the base turrets just for show?
Image
"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
asheron2k
Posts: 360
Joined: Sat Feb 05, 2005 8:00 am
Location: Texas

Post by asheron2k »

Code doesn't support base turrets
Clay_Pigeon wrote:QUOTE(Clay_Pigeon @ May 13 2008, 08:24 PM) can i post a story about my cat flying an elf?
Post Reply