Search found 13 matches

by deadmeat
Sun Nov 30, 2014 12:28 pm
Forum: Gameplay
Topic: log in
Replies: 1425
Views: 371623

Logged in for the first time in years and played a few games.

Lucky not to get booted last night as I forgot to pack a nan (does the loadout reset more often than it used to now or something? I had one when I launched earlier in the game?)

Still finding it Kindof fun in a retro, taking me back a ...
by deadmeat
Wed Jun 24, 2009 10:45 am
Forum: Community Core
Topic: Officially change the nan sprite?
Replies: 33
Views: 1962

Nah - it's not cheating its just like any other graphical mod.


It's the equivalent to someone increasing their brightness/contrast/colour to see things beter,


+ People have different eyesight and or colourblindness/reactivity to light. Modding the display so they see things better is fitting ...
by deadmeat
Thu Jun 18, 2009 12:46 pm
Forum: Helpline
Topic: Alleg not connect to zone!
Replies: 9
Views: 2250

QUOTE (jpomailo2 @ Jun 18 2009, 01:42 PM) ...
Is there a way to tell alleg to connect to the zone tru a diffrent port ?

No. Sorry.

It's similar to the problems we have getting Alleg to work with Norton and Mcafee (it doesn't basically). Without the alleg code being changed we can't fix this ...
by deadmeat
Thu Jun 18, 2009 10:07 am
Forum: Gameplay
Topic: Belter Base Door Locations Illustrated Guide
Replies: 43
Views: 10239

Love the images girly - tempted to print out and paste it over my PC somewhere.......
by deadmeat
Wed Jun 17, 2009 2:08 pm
Forum: Gameplay
Topic: When you probe
Replies: 80
Views: 18346

QUOTE (RohanRider @ Jun 17 2009, 03:05 PM) I took CDT, but how often after being asked "Any questions? No. Ok, moving on." do you suddenly come up with a question? Well you can't go backwards after week three is finished.

And yes, it feels kinda good to come out of the cage, Dorj.


There are ...
by deadmeat
Wed Jun 17, 2009 10:45 am
Forum: Gameplay
Topic: With allegskill...
Replies: 92
Views: 19424

As the great MC hawking said What we need more of is science

+1 for science too!
by deadmeat
Fri May 22, 2009 2:58 pm
Forum: Gameplay
Topic: SW Core
Replies: 21
Views: 4686

Damn you all - I've been humming the tune to star wars all day after last nights fun......


All good fun tho..
:D
by deadmeat
Thu May 07, 2009 11:55 am
Forum: Site Feedback
Topic: Mod Preview
Replies: 23
Views: 1249

Koln wrote:QUOTE (Koln @ May 7 2009, 12:42 PM) mmm fixed what? I don't get it :blush:

By taking the second half of your sentence off, Rav is implying this is how Aussieland is nowadays.
by deadmeat
Thu May 07, 2009 10:47 am
Forum: General
Topic: Silly things I did as a newbie
Replies: 103
Views: 13774

1) Go to pick up some tech my team needed
2) Drop a prox to make space in my cargo
3) Act surprised when it bounces off me
4) Think Oh poot I'm an Advanced Scout and have 2 proxes per slot
5) Look around and the tech has disappeared
6) Endure the derision of my teammates.......

I did laugh a lot at ...
by deadmeat
Sun May 03, 2009 3:26 am
Forum: Helpline
Topic: Callsign troubles
Replies: 2
Views: 887

QUOTE (Beowulf @ May 3 2009, 03:56 AM) It is my understanding that the callsign for ASGS should be the same (or similar) to the callsign for the forum. I created the user name "Beowulf" in the forum, and then I tried to create that callsign in ASGS. In ASGS, it denied my request with the message ...