Search found 753 matches

by Spinoza
Fri Jan 05, 2018 1:22 pm
Forum: General
Topic: REGEDIT Setting for Custom Monitor Resolutions in STEAM
Replies: 9
Views: 3655

QUOTE (fishbone @ Jan 2 2018, 09:02 PM) O.K. 1920 x 1080 look doable but I have the following comments:
1) I switch high-res textures "on" but when restarting they do not appear. Do these still have to be downloaded and put in the artwork folder? I thought the Steam version was going to include ...
by Spinoza
Fri Jan 05, 2018 1:19 pm
Forum: General
Topic: Can't Get Steam Allegiance Mods to Work
Replies: 5
Views: 2319

First, always put alternate textures in artwork/Textures/ (Capitalization matters), not overwriting /artwork/ files.
Secondly, ask again on the #Textures channels on Discord, nobody except me looks at the forum regularly.
I can't pay attention right now, I'll come by discord and help later.
by Spinoza
Fri Jan 05, 2018 1:13 pm
Forum: General
Topic: Rest in peace Terralthra 1982 - 2017
Replies: 23
Views: 10720

Ryujin wrote:QUOTE (Ryujin @ Jan 5 2018, 05:54 AM) :(
So young...

What happened?

We need to name a sector after him.
I'll raise the topic on the dev channel, we'll try to make it happen before the memorial game which is set for the 14th.
by Spinoza
Thu Jan 04, 2018 2:27 pm
Forum: General
Topic: Rest in peace Terralthra 1982 - 2017
Replies: 23
Views: 10720

We are sad to announced that veteran player Terralthra has passed away yesterday.

Terralthra was a member of Rolling Thunder.
He was a member of our community at least since 2005 and contributed to Allegiance as a member of the dev team for R3.

We miss him.
by Spinoza
Tue Dec 19, 2017 2:30 pm
Forum: Gameplay
Topic: Event Game 1
Replies: 19
Views: 7131

The scores are up on Facebook and will also be posted on Twitter.

If anyone posts a report on the other long game would be nice.
Also the 11 minutes one, what happened? I can barely remember.

EDIT:
Scores on Facbook:
https://www.facebook.com/events/1379554 ... 913423279/
by Spinoza
Sun Dec 17, 2017 11:31 am
Forum: General
Topic: Silicon and Carbon rocks: what colours?
Replies: 16
Views: 5260

Adaven wrote:QUOTE (Adaven @ Dec 17 2017, 02:50 AM) Whoa.... I thought when I made the HD textures, I noticed some discrepancies and "fixed" them to be SI green and C bluish purple.
I think you fixed only the rocks that re used in tech base models. Or maybe I'm wrong.
This mess has my head spinning.
by Spinoza
Thu Dec 14, 2017 1:21 pm
Forum: General
Topic: Silicon and Carbon rocks: what colours?
Replies: 16
Views: 5260

Time to clarify this joke of a mess or mess of a joke:

While working on organizing the HD textures, I found that although the ICONS for tech rocks show Si to be green and C to be purple, the textures are how shall I put it?
Not quite in agreement...

The default rocks are both purple.
Yes, both ...
by Spinoza
Sat Dec 09, 2017 7:46 pm
Forum: General
Topic: Improved sound balance
Replies: 3
Views: 1929

I approve!

I don't mind the in-sector sounds personally, though I'd like them subtly changed to make them more useful, I do however mind a lot of others.
The booster sound is the bitter enemy of voip, the out of bounds and sector overload are a nightmare when they happens...

Keep up the good work!
by Spinoza
Sat Dec 09, 2017 7:15 pm
Forum: General
Topic: Some questions from newcomer
Replies: 7
Views: 4020

QUOTE (datar_ @ Dec 8 2017, 10:07 PM) Thank you for a lot of useful info.
Wow, steam group, I didn't know. Also about FB/twitter.... If you said theres also some stuff on reddit...
I updated the reddit a bit but it's not very relevant.
I made sure it leads to Steam though and accurately describes ...
by Spinoza
Sat Dec 09, 2017 7:13 pm
Forum: General
Topic: Some questions from newcomer
Replies: 7
Views: 4020

Aeropagitica wrote:QUOTE (Aeropagitica @ Dec 8 2017, 09:04 PM) If you ask for help, we will help
HELP!

I (we) need help with marketing, artwork, testing, everything! :)