Search found 580 matches
- Mon Nov 05, 2012 1:43 am
- Forum: Code Bugs & Suggestions
- Topic: Games starting with tech bases
- Replies: 14
- Views: 1726
As a simpler solution, you could create some custom maps where a few ops & teles are already placed in forward sectors. You basically forgo the initial 5-10 minutes of scouting and building and hop right into miner O and placing a techbase. This will upset the order of things but could make for an ...
- Sat Sep 22, 2012 11:09 pm
- Forum: Community Core
- Topic: belter bomb runs are too powerful
- Replies: 67
- Views: 42271
- Fri Sep 21, 2012 7:46 pm
- Forum: Community Core
- Topic: belter bomb runs are too powerful
- Replies: 67
- Views: 42271
So it turns out I still have OMG TYRANT MODERATOR powers here even >2 years after I quit. I've been happy to just read threads like this when I pop in now and then and smile (Highlights: Drizzo's 'drugs & dogs' analogy above, and whoever qqqetc is claiming to be a dogfighter) but then I also read ...
- Mon Jul 30, 2012 9:26 pm
- Forum: General
- Topic: We have no leader
- Replies: 44
- Views: 7979
QUOTE (MrChaos @ Jul 30 2012, 12:12 AM) Simply put my views, ideas, and vision on how to make things better are not implementable in this community for any variety of reasons. Roadblocks need to be removed if the game is to remain healthy. I was a roadblock and as my only useful act removed said ...
- Fri Jul 29, 2011 6:21 am
- Forum: General
- Topic: We're gonna die!
- Replies: 291
- Views: 37409
- Sat Mar 19, 2011 1:42 am
- Forum: Community Core
- Topic: CC_12 Changelog
- Replies: 78
- Views: 8218
- Fri Mar 18, 2011 6:29 am
- Forum: General
- Topic: LOLOL GIGA LOLOL
- Replies: 20
- Views: 6361
- Sun Feb 06, 2011 9:37 pm
- Forum: Other Cores
- Topic: Coring with ICE
- Replies: 58
- Views: 38804
- Sun Feb 06, 2011 11:03 am
- Forum: Other Cores
- Topic: Coring with ICE
- Replies: 58
- Views: 38804