Search found 20 matches

by Zamargo
Thu Oct 04, 2007 7:15 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

QUOTE (Narg @ Oct 4 2007, 06:21 AM) B.
Also Zamargo please utilize these: ",.!?;" somewhere among your blocks of text.

LOL!! dude... you totally missed a chance to utilize one of those right there man! If you really want to get technical there are 2 different punctuation mistakes in that single ...
by Zamargo
Thu Oct 04, 2007 6:54 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

QUOTE Yes, because the game isn't challenging enough when you have to do your job and the job of the 10 newbs/voobs that are circle flying.[/quote]

LOL, ive actually done that before and not even realized it my second day playing. I was experimenting with how my speed affects my actual turn rate (g ...
by Zamargo
Thu Oct 04, 2007 4:57 pm
Forum: General
Topic: Noobs with no number.
Replies: 51
Views: 9235

QUOTE (Jagnara @ Sep 18 2007, 12:10 AM) please. for the love of your god, join the cadet program. i am sure you will find it very very advantageous and informative... i am so so tired of v-noobs asking where then nans are when they are playing nix. it is depressing. let's learn about allegiance ...
by Zamargo
Thu Oct 04, 2007 4:41 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

Narg wrote:QUOTE (Narg @ Oct 4 2007, 06:21 AM) Also Zamargo please utilize these: ",.!?;" somewhere among your blocks of text.
I dont know what weird alien characters your using there but around here us xenophobic southerners dont mess with that kind of foreign characters.
by Zamargo
Thu Oct 04, 2007 8:34 am
Forum: General
Topic: Noobs with no number.
Replies: 51
Views: 9235

sorry just want to see if my new signature works
by Zamargo
Thu Oct 04, 2007 3:43 am
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

Its my bad you know i read a post sometimes and go "wth... i need to tell this guy off in my very next post" then i read it again and say "wait a second this guy isnt being offensive..he is just telling you your wrong" so..yea im sorry for being argumentatively and insultingly stubborn.

So anyhow i ...
by Zamargo
Wed Oct 03, 2007 10:15 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

QUOTE (factoid @ Oct 3 2007, 04:36 PM) I think where this community actually differs from a commercial game is that the forum moderators can't risk alienating potential customers. People here are very helpful, by in large, but those same people do not suffer foolishness. For someone who's 25, your ...
by Zamargo
Wed Oct 03, 2007 9:48 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

Let me ask you a question takingarms do you think the original makers of this game spent more time playing it or developing it?...

Side 1: Being the Newbie
Unfortunately the ONLY credibility any of you vets have for shooting down my ideas with extreme prejudice is the fact that you have more ...
by Zamargo
Wed Oct 03, 2007 9:11 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

QUOTE (factoid @ Oct 3 2007, 03:11 PM) I would assume the issue would be using iRange instead of fRange when trying to calculate the damage falloff. However, in C++ that would still work since the numerator of fDistance is still a floating point value. I'm not sure if NWN script does type promotion ...
by Zamargo
Wed Oct 03, 2007 8:44 pm
Forum: General
Topic: Friendly Fire, let's bring it back!
Replies: 138
Views: 15464

Im sorry you feel that way takingarms because the original intent of my post was to introduce myself and a few suggestions i thought would reduce the stress that a vet comm has about newbies being on the team. I was responded to with nothing but mean, ignorant posts. Infact if you have even come ...