Search found 59 matches

by spacejocky
Sat Sep 06, 2008 5:19 pm
Forum: Gameplay
Topic: Quality Games Nightly
Replies: 43
Views: 9602

QUOTE (Ozricosis @ Sep 6 2008, 11:11 AM) I'm sure there is a squad that wants to hug and cuddle with all the cadet graduates. /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

I've been hesitant to actively try joining a squad, due to scheduling conflicts on ...
by spacejocky
Sat Sep 06, 2008 12:48 pm
Forum: Gameplay
Topic: Quality Games Nightly
Replies: 43
Views: 9602

Graduates Too ? /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" /> , or just active Cadets ?? /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
by spacejocky
Sat Aug 23, 2008 12:34 am
Forum: Gameplay
Topic: Rescue Probe/Sanctuary
Replies: 19
Views: 4867

So, If I got a hold full of RP's, don't get my butt shot out from under me till I deploy em properly...Especially if we're against Bios. (Check!)
by spacejocky
Tue Aug 19, 2008 9:10 pm
Forum: Gameplay
Topic: Rescue Probe/Sanctuary
Replies: 19
Views: 4867

Thanks All !, Good advice that I'll put to use /biggrin.gif" style="vertical-align:middle" emoid=":biggrin:" border="0" alt="biggrin.gif" />

Will make me less squeamish when I load extra for the first time and hit the buy button.

Especially about Sanctuaries, I probably wouldn't have thought to ...
by spacejocky
Tue Aug 19, 2008 12:01 am
Forum: Gameplay
Topic: Rescue Probe/Sanctuary
Replies: 19
Views: 4867

QUOTE (cashto @ Aug 18 2008, 07:40 PM) It sounds like some of these RPs were badly placed ... in front of the aleph, and in a sector adjacent to home? Both of those are no-nos. You can't just drop probes anywhere. You need them in forward sectors so that they have a chance of spotting enemy cons ...
by spacejocky
Mon Aug 18, 2008 10:57 pm
Forum: Gameplay
Topic: Rescue Probe/Sanctuary
Replies: 19
Views: 4867

When Rescue Probes available, how many should you take for 1st scouting run...?


I ask because, the other day in a game, I entered a sector for Con support that another scout had just gone thru. he had left an RP at his entry point, and another behind the aleph he left by, and still another above ...
by spacejocky
Fri Aug 15, 2008 9:48 am
Forum: Other Cores
Topic: Race Core
Replies: 45
Views: 4307

I was just playin with the Racer, Racer101 cores, and....WOW

Snappy,....The escape pods do 340!!

I went out to sector boundery on Big Ring, wail around and hit the boosters.

640mps thru the Aleph, which 'BAM' kicks it up a notch !, Then correct for next aleph...
Think I got a lucky straight run ...
by spacejocky
Thu Aug 14, 2008 12:35 am
Forum: Other Cores
Topic: Race Core
Replies: 45
Views: 4307

QUOTE (zdude1994 @ Aug 13 2008, 05:52 PM) what about a maze? have like 10 or 20 different alephs in one sector.... then they lead to another.... could we randomnly generate this stuff????
heh that wud be awsome..

Use Bacons map from the community game last year, Start in one Corner, finish in ...
by spacejocky
Wed Jul 23, 2008 2:53 pm
Forum: General
Topic: I'm a Yank now.
Replies: 42
Views: 5738

Watch out for Awnold, Earthquakes, Falling rocks, brush fires, mudslides, Tax's, and warm beer ! /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" />

On the plus side, Bikini's ! /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif ...
by spacejocky
Wed Jul 16, 2008 12:59 pm
Forum: Site Feedback
Topic: Word Filter
Replies: 12
Views: 596

I like the filters. Supplying the missing bits from imagination or memory is often more interesting than actually reading it. And knowing it's gonna end up looking like @#(! might spur more creativity from some authors.