FAZ R6
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R6 is the currently in development.
Changelog
Bugs Fixed
- Added a workaround for a problem that caused the hit points and the armor class to be no longer shown at the loadout screen. (Cort)
- Fixed client crash when ripping pod to same sector (Imago/Rock)
- Fixed Saitek X58 and any joystick with 5+ axis (Imago)
- Backed out r496 (again), fixes F4 Inventory Pane cloak % (Imago)
- Forced SiS 661FX/M661FX/760/741/M760/M741 boards to SWVP (Imago)
- Changed clipping render state to be based off of MaxVertexW (Imago)
- Added DirectInput 8 1STPERSON controller support (Imago)
- Fix visual synch error with ripcord countdown and cloak percentage reporting error in F4. (Andon/Imago)
- Fixed base destroyed not reporting to TAG correctly (Fuzz/Imago/Rock/PKK/notjarvis)
- Fixed Dropped player stats are reset (Imago)
- Fix for breaking change to cscript (see also r400) (pkk/Imago)
- Reverted mmf's change on 11/8. Client side. (Rock)
- Fixed (invisible) ships overlaying on a turrets f3 view while the pilot switches viewing sectors in base. Server side. (Rock)
- Removed some asserts (Imago)
- Closes ticket #3 (Allow building the solution with spaces in the path) (Imago)
- Obtained new Development Zone Leader
- Closes #88 cockpit view turn speed adjustment (madpeople 5/08)
- Teach stations to record the last time something launched, closes #16 and stops a server hang (Imago)
- Close #76 - made sensitivity modifiers match (Imago)
- Fix dependency issue with VS2010 FZRetail (Imago)
- Preparing for a DX9 compatible SW rasterizer #89 (Imago)
- Updated batch scripts for use /w bitten (Imago)
- DX9 compatible SW rasterizer #89, now loads the game "correctly" when forced down to SW mode (Imago)
- Closed lobby security hole #90 (Orion/Imago)
- Set a pre-processor define to get the proper Dev/Beta/Prod reg-keys. Still defaults to Beta. (Imago)
- Closed #33 - practically removed the wiggle room AEM put in to originally help solve this Z-drag, click mis-select bug (Imago)
- Added a cores.txt to artwork so servers can appear to connect up correctly by default (Imago)
- Made allsrv send a compatible response to qstat using -bfs mode on port 25000+ (Imago)
- Fix an existing bug/crash case introduced by KGJV wrt getting ip address (Imago)
- Fixed another server crash edge case (Imago)
- Fixed an existing bug with wings (command wing promotion when leader leaves now happens) (Imago)
- Fixes the existing carrier resupply bug where equipment wouldn't be mounted - (AaronMoore)
- Adjusted VS2010 FZretail project configurations to help create dump files (Imago)
- Bring VS2008 project files up to date /w changes made to VS2010 by Imago (Andon/Imago)
- Fixed a lobby crash case (server sending bad location) (Imago)
- Existing bugs with ms_original src in Server reloader (AutoUpdate) fixed (Imago)
- Set FZRetail to use non-SSE2 enhanced versions of Ogg/Vorbis as these cause major issues on unsupported CPUs (old AMDs) (Imago)
- Locked in game update rate (Imago)
- Allowed Test objects/AGC to interact with 1.1 servers w/o having to use the AdminSession (Imago)
- Enhancements to AutoUpdate.exe for new mode of operation `AutoUpdate.exe shutdown` will perform a graceful restart of the Allegiance game server. (Imago)
- Fixed a pesky VS2010 solution FZRetail fresh-build issue (Imago)
- Closes #2 - server reg string: PrivilegedUsers = space delimited list of Character names (squad and case insensitive) (Imago)
http://trac.alleg.net/ticket/2
- Fixes #12 - You can now join NOAT from a locked team but NOAT can't join a locked team and team members can't switch teams (besides NOAT) (Imago)
- Fixes #53 no more lookie for soundpack (Imago)
- Fixed AGCEvent 2014 (Unable to connect to lobby) (pkk)
Features Added
- Ripcord: Selecting a target will let you ripcord the the closest available ripcord next to selected target (station, ship or teleprobe) (rock)
- Save last wing assignment (original patch by kolie 6/10)
- Closes #91 - reimplemented kolie's save wing enhancment (Imago)
- http://trac.alleg.net/ticket/91
- Enhance the load out screen by caching your load outs to disk - use number keys and CTRL + number (0-9) (AaronMoore)
- Added mini dump support to all Allegiance objects - .dmp file is now created on Crash or Hang (Imago)
- Additional Asteroids #92 by -- needs artwork new models are just placeholders (copies of others) (Andon)
- Create an anchor for the chaff dispenser and tweak the chaff position if it's defined on our hulltype #94 (TurkeyXIII/Imago)
- Resurrected the AutoUpdate.exe and Reloader.exe so fazdev/beta can have 1.1 versions. (Imago)
- Restored some additional options to server: Log events to a SQL database - Specify a custom lobby address (Imago)
- Resurrected the Allegiance Test Common Component Objects (Imago)
- Re-enabled Live training mission, still needs artwork to make room for the 8th button (Imago)
- Marked reloader and autoUpdate /w Version Information (Imago)
- Activated the probe displacement implementation in FM_C_FIRE_EXPENDABLE, closes #10 (Imago)
http://trac.alleg.net/ticket/10
- Closes #73 - Disables the windows keys if you're unfortunate enough to have them on your keyboard. (Imago)
- Added the full version string to the dump files (Imago)
Experimental Mode
- N/A
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