FAZ R5 Beta buglist

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This page is a list of all reported bugs in the current R5 Beta. It acts as an index to help people avoid reporting the same bugs multiple times and shows which bugs are fixed and which need more work. Taken from http://www.freeallegiance.org/forums/index.php?showtopic=40261

Issue Date reported Reporter Post Status Date Fixed
F3 crash issue - CortUI involved? 23-Sep-09 Aaron Moore + Others http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=289726
With alliance on you cannot lock onto enemies with missiles. 30-Nov-09 Dorjan http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=312711 KGJV 01-Dec-09
HUD Scales poorly when screen resized 23-Jun-09 badp http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382422
Graphics Errors on Intel Graphics Chips 23-Jun-09 badp http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382452
Bases can still be damaged/killed by the AB weaponry of allied teams, even when allied ships, drones, etc., are not harmed by friendly fire. (TTs and HTTs can\'t capture allied bases, though: EMP will bring the shields down, but docking will just re-launch the transport as with any other allied ship. We didn\'t test NG, that might be interesting. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
While you can dock at allied bases, autopilot will not guide you to the green door automatically. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
Docking at an allied base is not the same as docking at a carrier; it repairs, but does not resupply. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
Miners will automatically try to dock at allied bases, unsuccessfully: They will go to the green door and sit there. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
While allied bombers/htts/etc. do not cause a \"station at risk\" warning, allied TP probes do. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
you get warnings when you can see allied drones in danger. Not a huge bug, but kind of pointless since you can\'t rip to their carriers and their miners can\'t dock at your bases. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
Game does not end when only one alliance remains: it has to be drawn manually (I seem to remember this being mentioned before, but not in this thread, so, here it is.) This is the case even when all the tech bases of the other alliance have been destroyed/captured. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
Miners from allied teams will mine the same He rocks, instead of picking an unoccupied rock. 24-Jun-09 girlyboy http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833
Allied stations don\'t rescue pods 24-Jun-09 pkk http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911
Sensors are $#@!ed up 24-Jun-09 pkk http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911
Somehow I missed the target box, wile msl lock worked fine 24-Jun-09 pkk http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911
Miner ai likes to ram bases 24-Jun-09 Dorjan http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914
\"Miner AI wants to dock at allies bases but then abort as they line up.
\" 24-Jun-09 Dorjan http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914
When switching modes (fullscreen / windowed) the game becomes stuck as it always stays on top of other windows. 25-Jun-09 Imago http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382972
Drones in general run to Allied bases when damage. 25-Jun-09 Zapper http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079
This one in complex: F3 freeze up for moments at a time, yet the chat is active and can be interfaced. 25-Jun-09 Zapper http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079
Addition to faulty Pod pickup at Bases: Allied TP and Ref can pickup pods if the faction have this trait!!! 25-Jun-09 Zapper http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079
When FF is on and your shooting a allied craft or base, the \"Hold you fire\" warning is not active for this action 25-Jun-09 Zapper http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079
In F3 the selection box is drawn to thin in high resolution(mine is 1400x900), The selection box should be relative to the resolution, perhaps a range like: 800x600-1024x800[2px thick] 1200x1024-1400x900[4px thick], the reason its to thin is that the color contrast is to low if a team is purple or darkgreen(its to dark). Color blind players have no chance to see the selection box. 25-Jun-09 Zapper http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079
\"If
* you are in a pod
* you defect to another team
Then
* You appear in a pod in the same place you defected from.
* You don\'t see the eye symbol. Your previous team still eyes you.
* Your former team can\'t shoot you. If they fly over you, you receive the \'Rescued by...\' message. However, you are not rescued.\" 25-Jun-09 Zruty http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383082