FAZ R5 Beta buglist
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This page is a list of all reported bugs in the current R5 Beta. It acts as an index to help people avoid reporting the same bugs multiple times and shows which bugs are fixed and which need more work. Taken from http://www.freeallegiance.org/forums/index.php?showtopic=40261
Issue | Date reported | Reporter | Post | Status | Date Fixed |
23-Sep-09 | Aaron Moore + Others | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=289726 | |||
With alliance on you cannot lock onto enemies with missiles. | 30-Nov-09 | Dorjan | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=312711 | KGJV | 01-Dec-09 |
23-Jun-09 | badp | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382422 | |||
Graphics Errors on Intel Graphics Chips | 23-Jun-09 | badp | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382452 | ||
Bases can still be damaged/killed by the AB weaponry of allied teams, even when allied ships, drones, etc., are not harmed by friendly fire. (TTs and HTTs can\'t capture allied bases, though: EMP will bring the shields down, but docking will just re-launch the transport as with any other allied ship. We didn\'t test NG, that might be interesting. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
While you can dock at allied bases, autopilot will not guide you to the green door automatically. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
Docking at an allied base is not the same as docking at a carrier; it repairs, but does not resupply. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
Miners will automatically try to dock at allied bases, unsuccessfully: They will go to the green door and sit there. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
While allied bombers/htts/etc. do not cause a \"station at risk\" warning, allied TP probes do. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
you get warnings when you can see allied drones in danger. Not a huge bug, but kind of pointless since you can\'t rip to their carriers and their miners can\'t dock at your bases. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
Game does not end when only one alliance remains: it has to be drawn manually (I seem to remember this being mentioned before, but not in this thread, so, here it is.) This is the case even when all the tech bases of the other alliance have been destroyed/captured. | 24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | ||
24-Jun-09 | girlyboy | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 | |||
Allied stations don\'t rescue pods | 24-Jun-09 | pkk | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911 | ||
Sensors are $#@!ed up | 24-Jun-09 | pkk | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911 | ||
Somehow I missed the target box, wile msl lock worked fine | 24-Jun-09 | pkk | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911 | ||
Miner ai likes to ram bases | 24-Jun-09 | Dorjan | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914 | ||
\"Miner AI wants to dock at allies bases but then abort as they line up. | |||||
\" | 24-Jun-09 | Dorjan | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914 | ||
When switching modes (fullscreen / windowed) the game becomes stuck as it always stays on top of other windows. | 25-Jun-09 | Imago | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382972 | ||
Drones in general run to Allied bases when damage. | 25-Jun-09 | Zapper | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 | ||
This one in complex: F3 freeze up for moments at a time, yet the chat is active and can be interfaced. | 25-Jun-09 | Zapper | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 | ||
Addition to faulty Pod pickup at Bases: Allied TP and Ref can pickup pods if the faction have this trait!!! | 25-Jun-09 | Zapper | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 | ||
When FF is on and your shooting a allied craft or base, the \"Hold you fire\" warning is not active for this action | 25-Jun-09 | Zapper | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 | ||
In F3 the selection box is drawn to thin in high resolution(mine is 1400x900), The selection box should be relative to the resolution, perhaps a range like: 800x600-1024x800[2px thick] 1200x1024-1400x900[4px thick], the reason its to thin is that the color contrast is to low if a team is purple or darkgreen(its to dark). Color blind players have no chance to see the selection box. | 25-Jun-09 | Zapper | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 | ||
\"If | |||||
* you are in a pod | |||||
* you defect to another team | |||||
Then | |||||
* You appear in a pod in the same place you defected from. | |||||
* You don\'t see the eye symbol. Your previous team still eyes you. | |||||
* Your former team can\'t shoot you. If they fly over you, you receive the \'Rescued by...\' message. However, you are not rescued.\" | 25-Jun-09 | Zruty | http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383082 | ||