SOV: Difference between revisions
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SOV is a low-key squad/clan that started with StarCraft, made famous in Allegiance for the anti-cheat and authentication software. In fact those were the result of one player, [[Individuals#SOV_Vencain|SOV_Vencain]], who produced a number of utilities who let Allegiance survive through the dark ages. | |||
{{quote|VenCain|So why were these utilities developed? The only reason is <u>I wanted to play Allegiance</u>, plain and simple. | |||
I've never been a particularly good player (OK, I suck) but if you see me in the lobby (either SOV_VenCain or VenCain), trying to join your team, please let me! All I want is to play Allegiance on rare occasions. (That said, I'm usually three sheets to the wind when I decide to spark it up, so please forgive me when I launch in a stealth fighter instead of an interceptor to defend the base...)}} | |||
=== | == Available utilities == | ||
=== SOVLogin === | === [http://home.swbell.net/vencain/sovroute.htm SOVRoute] === | ||
This | [[Image:SOVRoute.png|thumb|SOVRoute]] Released on {{date|2001|2|18}}, SOVRoute allowed the community to play when the lobbyserver was down using the LAN function and server IP addresses to connect directly to servers. IP Addresses of game servers were added by their administrators to a website, where they were automatically retrieved by SOVRoute. | ||
SOVRoute is to date still usable as an emergency system, although little or no documentation is currently available on the topic. | |||
* [http://home.swbell.net/vencain/sovroute.zip Download] | |||
{{clear}} | |||
== Retired utilities == | |||
=== [http://home.swbell.net/vencain/sovlogin.htm SOVLogin] === | |||
[[Image:SOVLogin.png|thumb|SOVLogin]] | |||
Released on {{date|2002|6|21}}, SOVLogin was created to authenticate players. This continued the SOVGuard/SOVLog feature set and included behind-the-scenes corresponding server-side components for use by [[Individuals#Thalgor|Thalgor]] and [[Individuals#Pook|Pook]] to enable authentication and anticheating measures. Players who were not authenticated via SOVLogin were unable to connect to the lobby server. | |||
* [http://home.comcast.net/~vencain/sovlog.wav SOVLogin startup sound] | |||
=== [http://home.swbell.net/vencain/sovlog.htm SOVLog] === | |||
Released on {{date|2001|9|1}}, SOVLog contained the features of SOVGuard except for crashguard protection, as by then version 1.25 of Allegiance fixed the bug. The remaining features included chat logging, JPEG screenshot captures and name color stripping. | |||
=== [http://home.swbell.net/vencain/sovguard.htm SOVGuard] === | |||
Dated {{date|2001|7|9}}, SOVGuard was a security program that prevented out-of-range voicechats from causing a crashguard. | |||
=== [http://home.swbell.net/vencain/sovshowcg.htm SOVShowCG] === | |||
Publised on {{date|2001|4|27}}, SOVShowCG was a small command-line program which analysed the crash guard HTML page. It told you if you were [[Crash Guard|crashed by a malicous player]] or by a normal bug. | |||
After this system was hacked and [[Individuals#SOV_Vencain|SOV_Vencain]] went missing, [[Individuals#Pook|Pook]] developed [[ASGS]] as a replacement authentication system. | |||
==Links== | |||
[http://home.comcast.net/~vencain/ Vencain's website] | |||
==Related Articles== | |||
*[[Development]] | |||
[[Category:Community]] | [[Category:Community]] | ||
[[Category:Previous development]] |
Latest revision as of 15:56, 4 July 2009
SOV is a low-key squad/clan that started with StarCraft, made famous in Allegiance for the anti-cheat and authentication software. In fact those were the result of one player, SOV_Vencain, who produced a number of utilities who let Allegiance survive through the dark ages.
So why were these utilities developed? The only reason is I wanted to play Allegiance, plain and simple. I've never been a particularly good player (OK, I suck) but if you see me in the lobby (either SOV_VenCain or VenCain), trying to join your team, please let me! All I want is to play Allegiance on rare occasions. (That said, I'm usually three sheets to the wind when I decide to spark it up, so please forgive me when I launch in a stealth fighter instead of an interceptor to defend the base...)
- — Quoted from VenCain
Available utilities
SOVRoute
Released on February 18th, 2001, SOVRoute allowed the community to play when the lobbyserver was down using the LAN function and server IP addresses to connect directly to servers. IP Addresses of game servers were added by their administrators to a website, where they were automatically retrieved by SOVRoute.
SOVRoute is to date still usable as an emergency system, although little or no documentation is currently available on the topic.
Retired utilities
SOVLogin
Released on June 21st, 2002, SOVLogin was created to authenticate players. This continued the SOVGuard/SOVLog feature set and included behind-the-scenes corresponding server-side components for use by Thalgor and Pook to enable authentication and anticheating measures. Players who were not authenticated via SOVLogin were unable to connect to the lobby server.
SOVLog
Released on September 1st, 2001, SOVLog contained the features of SOVGuard except for crashguard protection, as by then version 1.25 of Allegiance fixed the bug. The remaining features included chat logging, JPEG screenshot captures and name color stripping.
SOVGuard
Dated July 9th, 2001, SOVGuard was a security program that prevented out-of-range voicechats from causing a crashguard.
SOVShowCG
Publised on April 27th, 2001, SOVShowCG was a small command-line program which analysed the crash guard HTML page. It told you if you were crashed by a malicous player or by a normal bug.
After this system was hacked and SOV_Vencain went missing, Pook developed ASGS as a replacement authentication system.