FAZ R5 Beta buglist: Difference between revisions

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This page is a list of all reported bugs in the current R5 Beta. It acts as an index to help people avoid reporting the same bugs multiple times and shows which bugs are fixed and which need more work. Taken from http://www.freeallegiance.org/forums/index.php?showtopic=40261
This page is a list of all reported bugs in the current R5 Beta. It acts as an index to help people avoid reporting the same bugs multiple times and shows which bugs are fixed and which need more work. Taken from http://www.freeallegiance.org/forums/index.php?showtopic=40261


{| {{table}}
{| border="1"
| align="center" style="background:#f0f0f0;"|'''Issue'''
| align="center" style="background:#f0f0f0;"|'''Issue'''
| align="center" style="background:#f0f0f0;"|'''Date reported'''
| align="center" style="background:#f0f0f0;"|'''Date reported'''
Line 9: Line 9:
| align="center" style="background:#f0f0f0;"|'''Date Fixed'''
| align="center" style="background:#f0f0f0;"|'''Date Fixed'''
|-
|-
| <del>F3 crash issue - CortUI involved?</del>||23-Sep-09||Aaron Moore + Others||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=289726||||
| <del>F3 crash issue - CortUI involved?</del>||23-Sep-09||Aaron Moore + Others||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=289726 Forum]||||
|-
|-
| With alliance on you cannot lock onto enemies with missiles.||30-Nov-09||Dorjan||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=312711||KGJV||01-Dec-09
| With alliance on you cannot lock onto enemies with missiles.||30-Nov-09||Dorjan||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=312711 Forum]||KGJV||01-Dec-09
|-
|-
| <del>HUD Scales poorly when screen resized</del>||23-Jun-09||badp||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382422||||
| <del>HUD Scales poorly when screen resized</del>||23-Jun-09||badp||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382422 Forum]||||
|-
|-
| Graphics Errors on Intel Graphics Chips||23-Jun-09||badp||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382452||||
| Graphics Errors on Intel Graphics Chips||23-Jun-09||badp||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382452 Forum]||||
|-
|-
| Bases can still be damaged/killed by the AB weaponry of allied teams, even when allied ships, drones, etc., are not harmed by friendly fire. (TTs and HTTs can\'t capture allied bases, though: EMP will bring the shields down, but docking will just re-launch the transport as with any other allied ship. We didn\'t test NG, that might be interesting.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| Bases can still be damaged/killed by the AB weaponry of allied teams, even when allied ships, drones, etc., are not harmed by friendly fire. (TTs and HTTs can\'t capture allied bases, though: EMP will bring the shields down, but docking will just re-launch the transport as with any other allied ship. We didn\'t test NG, that might be interesting.||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| While you can dock at allied bases, autopilot will not guide you to the green door automatically.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| While you can dock at allied bases, autopilot will not guide you to the green door automatically.||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| Docking at an allied base is not the same as docking at a carrier; it repairs, but does not resupply.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| Docking at an allied base is not the same as docking at a carrier; it repairs, but does not resupply.||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| Miners will automatically try to dock at allied bases, unsuccessfully: They will go to the green door and sit there.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| Miners will automatically try to dock at allied bases, <del>unsuccessfully: They will go to the green door and sit there.</del>||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| While allied bombers/htts/etc. do not cause a \"station at risk\" warning, allied TP probes do.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| While allied bombers/htts/etc. do not cause a "station at risk" warning, allied TP probes do.||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| you get warnings when you can see allied drones in danger. Not a huge bug, but kind of pointless since you can\'t rip to their carriers and their miners can\'t dock at your bases.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| you get warnings when you can see allied drones in danger. Not a huge bug, but kind of pointless since you can\'t rip to their carriers and their miners can\'t dock at your bases.||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| Game does not end when only one alliance remains: it has to be drawn manually (I seem to remember this being mentioned before, but not in this thread, so, here it is.) This is the case even when all the tech bases of the other alliance have been destroyed/captured.||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| Conquest and side destroyed fixed, rest not. <del>Game does not end when only one alliance remains: it has to be drawn manually (I seem to remember this being mentioned before, but not in this thread, so, here it is.) This is the case even when all the tech bases of the other alliance have been destroyed/captured.</del>||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| <del>Miners from allied teams will mine the same He rocks, instead of picking an unoccupied rock.</del>||24-Jun-09||girlyboy||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833||||
| <del>Miners from allied teams will mine the same He rocks, instead of picking an unoccupiedrock. </del> ||24-Jun-09||girlyboy||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382833 Forum]||||
|-
|-
| Allied stations don\'t rescue pods||24-Jun-09||pkk||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911||||
| <del>Allied stations don\'t rescue pods</del>||24-Jun-09||pkk||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911 Forum]||||
|-
|-
| Sensors are $#@!ed up||24-Jun-09||pkk||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911||||
| Sensors are $#@!ed up||24-Jun-09||pkk||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911 Forum]||||
|-
|-
| Somehow I missed the target box, wile msl lock worked fine||24-Jun-09||pkk||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911||
| Somehow I missed the target box, wile msl lock worked fine||24-Jun-09||pkk||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382911 Forum]||||
|-
|-
| Miner ai likes to ram bases||24-Jun-09||Dorjan||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914||
| <del>Miner ai likes to ram bases</del>||24-Jun-09||Dorjan||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914 Forum]||||
|-
|-
| \"Miner AI wants to dock at allies bases but then abort as they line up.
| <del>Miner AI wants to dock at allies bases but then abort as they line up.</del>"||24-Jun-09||Dorjan||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914 Forum]||||
|-
|-
| \"||24-Jun-09||Dorjan||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382914||
| When switching modes (fullscreen / windowed) the game becomes stuck as it always stays on top of other windows.||25-Jun-09||Imago||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382972 Forum]||||
|-
|-
| When switching modes (fullscreen / windowed) the game becomes stuck as it always stays on top of other windows.||25-Jun-09||Imago||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=382972||
| Drones in general run to Allied bases when damage.||25-Jun-09||Zapper||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 Forum]||||
|-
|-
| Drones in general run to Allied bases when damage.||25-Jun-09||Zapper||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079||
| This one in complex: F3 freeze up for moments at a time, yet the chat is active and can be interfaced.||25-Jun-09||Zapper||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 Forum]||||
|-
|-
| This one in complex: F3 freeze up for moments at a time, yet the chat is active and can be interfaced.||25-Jun-09||Zapper||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079||
| Addition to faulty Pod pickup at Bases: Allied TP and Ref can pickup pods if the faction have this trait!!!||25-Jun-09||Zapper||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 Forum]||||
|-
|-
| Addition to faulty Pod pickup at Bases: Allied TP and Ref can pickup pods if the faction have this trait!!!||25-Jun-09||Zapper||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079||
| <del>When FF is on and your shooting a allied craft or base, the \"Hold you fire\" warning is not active for this action</del>||25-Jun-09||Zapper||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 Forum]||||
|-
|-
| When FF is on and your shooting a allied craft or base, the \"Hold you fire\" warning is not active for this action||25-Jun-09||Zapper||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079||
| In F3 the selection box is drawn to thin in high resolution(mine is 1400x900), The selection box should be relative to the resolution, perhaps a range like: 800x600-1024x800[2px thick] 1200x1024-1400x900[4px thick], the reason its to thin is that the color contrast is to low if a team is purple or darkgreen(its to dark). Color blind players have no chance to see the selection box.||25-Jun-09||Zapper||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079 Forum]||||
|-
|-
| In F3 the selection box is drawn to thin in high resolution(mine is 1400x900), The selection box should be relative to the resolution, perhaps a range like: 800x600-1024x800[2px thick] 1200x1024-1400x900[4px thick], the reason its to thin is that the color contrast is to low if a team is purple or darkgreen(its to dark). Color blind players have no chance to see the selection box.||25-Jun-09||Zapper||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383079||
| If
* you are in a pod
* you defect to another team
Then
* You appear in a pod in the same place you defected from.
* You don\'t see the eye symbol. Your previous team still eyes you.
* Your former team can\'t shoot you. If they fly over you, you receive the \'Rescued by...\' message. However, you are not rescued.\"
|25-Jun-09||Zruty||[http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383082 Forum]||||
|-
|-
| \"If
||||||||||||
|-
| * you are in a pod
|-
| * you defect to another team
|-
| Then
|-
| * You appear in a pod in the same place you defected from.
|-
| * You don\'t see the eye symbol. Your previous team still eyes you.
|-
| * Your former team can\'t shoot you. If they fly over you, you receive the \'Rescued by...\' message. However, you are not rescued.\"||25-Jun-09||Zruty||http://www.freeallegiance.org/forums/index.php?s=&showtopic=40261&view=findpost&p=383082||
|-
|  
|}
|}
[[Category:Current development]]

Latest revision as of 11:26, 8 July 2009

This page is a list of all reported bugs in the current R5 Beta. It acts as an index to help people avoid reporting the same bugs multiple times and shows which bugs are fixed and which need more work. Taken from http://www.freeallegiance.org/forums/index.php?showtopic=40261

Issue Date reported Reporter Post Status Date Fixed
F3 crash issue - CortUI involved? 23-Sep-09 Aaron Moore + Others Forum
With alliance on you cannot lock onto enemies with missiles. 30-Nov-09 Dorjan Forum KGJV 01-Dec-09
HUD Scales poorly when screen resized 23-Jun-09 badp Forum
Graphics Errors on Intel Graphics Chips 23-Jun-09 badp Forum
Bases can still be damaged/killed by the AB weaponry of allied teams, even when allied ships, drones, etc., are not harmed by friendly fire. (TTs and HTTs can\'t capture allied bases, though: EMP will bring the shields down, but docking will just re-launch the transport as with any other allied ship. We didn\'t test NG, that might be interesting. 24-Jun-09 girlyboy Forum
While you can dock at allied bases, autopilot will not guide you to the green door automatically. 24-Jun-09 girlyboy Forum
Docking at an allied base is not the same as docking at a carrier; it repairs, but does not resupply. 24-Jun-09 girlyboy Forum
Miners will automatically try to dock at allied bases, unsuccessfully: They will go to the green door and sit there. 24-Jun-09 girlyboy Forum
While allied bombers/htts/etc. do not cause a "station at risk" warning, allied TP probes do. 24-Jun-09 girlyboy Forum
you get warnings when you can see allied drones in danger. Not a huge bug, but kind of pointless since you can\'t rip to their carriers and their miners can\'t dock at your bases. 24-Jun-09 girlyboy Forum
Conquest and side destroyed fixed, rest not. Game does not end when only one alliance remains: it has to be drawn manually (I seem to remember this being mentioned before, but not in this thread, so, here it is.) This is the case even when all the tech bases of the other alliance have been destroyed/captured. 24-Jun-09 girlyboy Forum
Miners from allied teams will mine the same He rocks, instead of picking an unoccupiedrock. 24-Jun-09 girlyboy Forum
Allied stations don\'t rescue pods 24-Jun-09 pkk Forum
Sensors are $#@!ed up 24-Jun-09 pkk Forum
Somehow I missed the target box, wile msl lock worked fine 24-Jun-09 pkk Forum
Miner ai likes to ram bases 24-Jun-09 Dorjan Forum
Miner AI wants to dock at allies bases but then abort as they line up." 24-Jun-09 Dorjan Forum
When switching modes (fullscreen / windowed) the game becomes stuck as it always stays on top of other windows. 25-Jun-09 Imago Forum
Drones in general run to Allied bases when damage. 25-Jun-09 Zapper Forum
This one in complex: F3 freeze up for moments at a time, yet the chat is active and can be interfaced. 25-Jun-09 Zapper Forum
Addition to faulty Pod pickup at Bases: Allied TP and Ref can pickup pods if the faction have this trait!!! 25-Jun-09 Zapper Forum
When FF is on and your shooting a allied craft or base, the \"Hold you fire\" warning is not active for this action 25-Jun-09 Zapper Forum
In F3 the selection box is drawn to thin in high resolution(mine is 1400x900), The selection box should be relative to the resolution, perhaps a range like: 800x600-1024x800[2px thick] 1200x1024-1400x900[4px thick], the reason its to thin is that the color contrast is to low if a team is purple or darkgreen(its to dark). Color blind players have no chance to see the selection box. 25-Jun-09 Zapper Forum
If
  • you are in a pod
  • you defect to another team

Then

  • You appear in a pod in the same place you defected from.
  • You don\'t see the eye symbol. Your previous team still eyes you.
  • Your former team can\'t shoot you. If they fly over you, you receive the \'Rescued by...\' message. However, you are not rescued.\"
25-Jun-09 Zruty Forum